If you love "Angry Birds", you'll get wild around "Angry Birds" by Magic Leap.
Rovio, the gaming studio behind the franchise, has partnered with VR / AR specialist Resolution Games to bring its original slingshot into the much-talked-about mixed-reality headset.
Magic Leap unveiled its long-awaited eyewear in August and was disappointed by the critics.
However, having spent just 30 minutes with the game (released in October) at a demo in London, this may be the perfect application of the Magic Leap technology.
Read More: Andy Serkis says Magic Leap has turned from a Frankenstein-like device to the future of storytelling.
When I hung up the headset for the first time, a field of white dots spread out, mapping the room. Then I was invited to place the game where I wanted.
I picked a place on a table and came from the familiar green pigs perched on different combinations of blocks. They then use a very simple spin mechanic to catapult the birds to the pigs, as in the original mobile game.
The game was extremely intuitive and addictive. I walked around the table and searched for the best angle. I also leaned so close that my nose almost touched the pigs who mocked me as I looked at them. As I moved, a group of birds followed me on the table, ready for firing.
The most astonishing thing was probably the fact that I happened to see a bird fly over and saw a bird fly into the corridor and jump off a chair. The fact that the kit had come this far was a moment of astonishment ̵
Rovio's creative director of Extended Reality, Sami Ronkainen, told me that he collaborated with Resolution in January. The studio has tried a few different ideas before engaging in the classic slingshot game. "We had ideas like pigs building on buildings and maybe chasing the pigs and stuff," he said.
Ronkainen said Rovio chose the more well-known slingshot mechanic as he only has a short window of opportunity for the game and has not seen the Magic Leap kit yet.
"We knew that we would be working with hardware that was still under development, we were not completely sure about the performance, so we did not want to rely on 3D modeling always working properly "he said.
Without seeing the Magic Leap kit, Resolution had to develop the game itself using a VR simulation living room, CEO Tommy Palm told Business Insider. Five engineers took six months to build the game, and then they finally got a real Magic Leap headset this summer.
"Three days later, we had a running version of the game that actually worked," Palm said. He rated the quick turnaround as "a bit of luck" along with some "good estimates of the hardware's capabilities".
Ronkainen is pleased with how the original idea of "Angry Birds" has been translated into a mixed reality. "I think the thing that works really well is that the slingshot game is physics-based by nature, and the combination of game physics with real physics works quite naturally," he said.
For Rovio, "Angry Birds" for Magic Leap is largely a research and development project. The Magic Leap headset currently costs $ 2,300, so people will not be playing the game soon.
Nevertheless, Rovio takes up his ambitions in AR and VR. Last week, Rovio and Resolution unveiled a new VR game titled "Angry Birds VR: Island of Pigs". When AR and VR headsets become commercial reality, Rovio is well prepared.