When AJ from Chicago was a homophobe face to face Fallout 76 players who threatened to "eliminate all gays," he seized the only available option: He recorded a video of the incident on it online ,
Developer and publisher Bethesda Softworks reacted quickly to his recognition Fallout 76 . The homophobia and the leader of their group, a man who played under the username NathanTheHicc, were investigated and then banned from ever coming back.
"We gave a first ban of three days while our [customer support] team continued investigating the matter." Review the persons involved and the events, "said a spokesperson for Bethesda Eurogamer, who first reported the news however, we've permanently banned the players we've identified from an additional review. "
Below in AJ's tweets, you can see some behaviors, but note the content warning : The clip is filled with offensive and openly aggressive ones homophobic utterances.
There are rules that prevent players from attacking and killing other players when there is no reciprocal desire to fight, but no one in Fallout 76 is invincible ̵
In this case, the homophobes stayed with AJ and did finally enough damage to kill his character. He and his friends then moved to another server and continued with their night. Then Bethesda finally responded thanks to AJ's tweet and went against the offending players.
In all appearances, a happy ending to an unpleasant story: After their behavior had been investigated and confirmed, the poisonous players were shown the door. But there is more to this story and it has everything to do with Fallout 76 which arrives in less than outstanding form.
The new game, released on November 14, takes on the apocalyptic sci-fi scene for the first time in an online world. Fallout 76 highlights the player-influenced story and cast of characters that usually form the backbone of a Bethesda role-playing game, and instead focuses on social experiences: playing with friends and strangers in a fully online version of one huge fallout world
That's conceptually not a bad thing. Thanks to the proximity-based voice chat feature, strangers can talk to strangers directly and talk to each other, even if they do not get together. Such a structure allows spontaneous alliances and / or clashes. It is essentially the goal of the game: the written story is removed to make room for those who come up with the players themselves.
What is missing, however, as AJ noted when Nathan TheHicc and his friends began their verbal attack, is any kind of in-game reporting mechanism.
Most online games and gaming networks include built-in options for submitting a report on various forms of behavior in the game. Verbal harassment is one of the most common forms of attack. Therefore, these reporting features provide victims with an easy and quick process to educate those who know about malicious forces.
Unfortunately, there is no such function in Fallout 76 . Worse yet, the game is only available through the Bethesda online Bethesda.net service on the PC. It's similar in many ways to Ubisoft's Uplay and Electronic Arts Origin, but it's much younger.
Fallout 76 is really the first big new release from Bethesda.net. Features like friend lists and player reviews are not yet integrated with the Bethesda.net software client, and most of the items that you can click on the app are simply redirected to the Bethesda website. You can only connect with friends when you are in the game and there is no reporting feature.
Bethesda has a browser-based alternative to mark bad behavior in its games, but it's not clearly advertised (or even accessible) by the Bethesda.net client. And as AJ firsthand learned, the reporting mechanism in the browser is not fully functional.
"The tweet went to some community managers for the game and they were very nice and helpful," AJ told Eurogamer. "We got a link to report the players, but had problems with it, the site asked for a video file from the incident, but the accepted file types were not video files, so we could not send them, for me the page I would not even load. It seems very difficult to report players. "
With no reporting capabilities in the game and a seemingly broken browser-based alternative Fallout 76 players on the PC have very little recourse when they click on them resorting to harassment. (PlayStation and Xbox users can at least turn to each console's built-in reporting, even though Sony or Microsoft are in the middle of a situation that Bethesda should deal with.)
It's a big problem that has to do with Alison Foreman of Mashable wrote on Friday about Fallout 76 which appeared to be seemingly unfinished and needed urgent meaningful updates. Of course, reporting in the game at this time should be one of Bethesda's top priorities.
"Reporting in the game is necessary," AJ told Eurogamer. "Simply blocking someone from a session only temporarily protects, but does not protect against reoccurrence or other people. 76 would be great non-PvP servers, maybe things would be different, they could not kill us. Despite all the bugs and glitches, the game is fun when you're with friends and can casually explore and play. "