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Home / Technology / 5 Big Destiny 2 changes live for everyone now in the Pre-Forsaken Update

5 Big Destiny 2 changes live for everyone now in the Pre-Forsaken Update



While Destiny 2's biggest ever DLC extension, Forsaken, is still a few days away, there are plenty of new things to watch in the game right now. Bungie has released a big update for all players to prepare the game on Forsaken. Not only is it big in terms of file size – it weighs about 35GB – but it does have a significant impact on how the game is played.

Many new features and customizations will not be released until released on September 4, but whether you plan to buy it, you can start the game up and experience some big differences today. There are numerous improvements to individual weapons, weapon types, perks, and classes that you can read about in full patch notes. For an overview of what to expect next time you start the game, here's a quick rundown of some of the biggest and most important changes in Update 2.0. And remember, you may be able to do this without breaking the game, as Destiny 2 is an early September PS Plus freebie for September.

Weapon Slot and Ammo Overhaul

As before, you have equipped three weapons at once, but which slot fits exactly in this slot has completely changed. You're no longer limited to owning a weapon that uses primary ammo in the Kinect slot, and one that uses energy ammo in the energy slot. You can theoretically have two weapons that both use primary ammo if you prefer.

More importantly, Bungie has messed up which slot many weapons go into. Shotguns, snipers and fusion rifles can now be found in the Energy Slot. This means that you can use them much more often than before, as they now use the much more abundant energy ammo instead of heavy ammo. The heavy slot remains home to certain weapons of this type, including exotics such as DARCI, Tractor Cannon, The Legend of Acrius and Whisper the Worm.

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While there are a few exceptions, Bungie has adjusted which type of ammo each weapon uses. Here's what it looks like now:

Primary-munition weapons

  • Handguns
  • Scout rifles
  • Auto rifles
  • Side arms
  • Submachine guns
  • Pulse Rifles

Special ammunition

  • Fusion rifles
  • Shotguns
  • sniper rifles
  • handguns
  • single-shot grenade launcher

heavy ammunition weapons

  • drum grenade grenade launcher
  • rocket launcher
  • linear fusion weapons [19659019] swords

infusion works differently

The process of Infusion – taking the higher power level of one item to reinforce another of the same type – has changed in several ways. You no longer have to agree with the article types. For example, you can infuse a pulse rifle with a hand cannon. Previously you needed a pulse rifle to use another pulse rifle.

The cost of the infusion has been adjusted to require a special planetary material besides Mica and Legendary Shards. The exact cost depends on the rarity of the item in question. If you inject an Exotic into another item, the Legendary Shard aspect of the prize is dropped and the amount of mica needed is reduced.

This change is related to the widespread planetary material. You now get them in large quantities from things like opening chests, and they now serve as the primary source to gain prestige on every planet, replacing tokens.

In terms of how and why this is important to you, it seems that infusing everything will not be the way anymore. You should think carefully about what you experience and when, what could be a welcome improvement.

You can now receive the Forsaken Weapons and Armor

The Forsaken may not be out there, but you can actually start getting new equipment from him. The current Flashpoint is on Mars, and when you complete it you can either get a Forsaken Legion Armor or a weapon. You can see the ones we have in the gallery below. It is notable that these items are available because you do not really need the exiting DLC ​​to receive these items currently. At this time, it is unclear whether the objects are falling due to an error.

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The completion of the flashpoint is no different than in of the past, although the nature of the persecution has changed. Many of the weekly milestones are no longer displayed through a menu in the Director. Instead, they are now found by looking at specific activities in the Director, or – in the case of the Flashpoint – hovering over the planet's provider on the map.

Bungie has warned that some things could break. Play until leaving and its accompanying patch launch on September 4th. Note: This seems to be the case with the Flashpoint Programmer, which does not exactly reflect how much you've done.

More vault space

It's not the most critical of the changes, but Bungie has increased vault space to 500 seats. This is very welcome for those who want to collect everything and it will be especially important as soon as Forsaken releases since Destiny will introduce 2 items with random throws (as in the first game) so that it may be beneficial to multiply them keep armor or armor piece

One more thing to keep in mind: The collection is not accessible until patch 2.0.0.1 launches on September 4th. This means that you can not retrieve emblems and exotices that you have not yet stored with you or in your vault at the moment.

Activity Changes to Challenges, Strike Playlists and More

The exact way you participate in activities has changed. Existing challenges are gone, replaced by bounties available from each provider; "Challenges" now refer to daily or weekly bonuses previously considered milestones. The nightfall becomes more difficult while the prestige version has been removed. The Heroic Strike playlist is gone and replaced with legacy and forsaken playlists (the latter with increasing difficulty, based on your power level). Here's how Bungie outlines them:

Heroic Strike playlists were withdrawn for all players and replaced with a single content-appropriate playlist:

Legacy

  • Strike's playlist matches the Legacy Playlist it currently releases available in year 1
  • will have modifiers

Leaving

  • Strike Playlist has three difficulties to choose from:
    • Recommended Power 300 (not available if your level is 40 power higher)
    • Recommended Power 400 (not available when your Level 40 Power is higher)
    • Recommended Power 500 (always available)
  • Will have modifiers

If you are looking for the Leviathan Raid and Raid Lairs, these are now in the Nessus section of the director. Cayde has left the tower in preparation for his fate in Forsaken, which means you can no longer buy Scout reports and treasure maps. And Xur, once he arrives, will no longer appear on the map, nor will he be found anywhere where the current Flashpoint is located.

This is just a selection of the many changes that Bungie has implemented in Destiny 2 is currently in flux, as Forsaken will continue to stir things up with the annual pass that will continue to expand on the game. It remains to be seen whether all these adjustments will be better, but anyway, it's an exciting time to be a Destiny 2 player.


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