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Home / Technology / Bethesda is trying to put the player expectations ahead of the Fallout 76 beta

Bethesda is trying to put the player expectations ahead of the Fallout 76 beta

Image: Bethesda (Fallout 76)

Yesterday, Bethesda has posted a letter to his fans assessing his expectations for today's launch of the Fallout 76 beta test on Xbox One. The letter dealt with a variety of topics, but most notably, when Bethesda hinted at how flawed his games were in the past and prepared players for Fallout 76 bugs and problems that in some cases allowed them to play its scope be "spectacular". In addition, it appears that Bethesda is trying to prepare his fans for the fact that Fallout went online with all that.

Although the game has already undergone a stress test on the weekend, tonight's Xbox One Beta, which runs from 7:00 pm until 11:00 pm for people who have pre-ordered it, will Fallout 76 & # 39; s first public showing. In this context, Bethesda's letter makes sense: Large games with complex systems may be prone to glitches, as anyone who plays Elder Scrolls or recently Fallout knows Fallout 19659004] 76 is particularly vulnerable to performance problems because it is also online, and since this is the first time that the public can access it.

"In view of what we do 76 we know that we all open to all new spectacular problems that none of us knows," the studio said in the letter . "Some are aware of us, for example, areas where performance needs to be improved with many players, others we certainly do not, we need your help finding and advising them, which is important."

Become the people who play the game tonight, see their customized characters fall through the map or fight to shoot targets up close? Will they even be able to log in? Only time can tell. However, as more studios dare to play the game as a service, a language like Bethesda is not uncommon.

Over the weekend, the Call of Duty: Black Ops 4 responded to the critique of the players at the reduced server tick rate of the game arguing that the downgrade was part of the effort to ensure stability at the start of the game. "As we've always said, the launch is just the beginning, and we set out to make Black Ops 4 the best-supported game we've ever delivered," a Treyarch representative wrote about the Subreddit of Game

Similarly, Rockstar Games has already tried to lower expectations for the online mode of Red Dead Redemption 2 which will come out next month. "As we learned from experience of introducing online games on this scale, there are certainly some issues and we want to make sure that we have time to progressively expand the game and make the experience as smooth as possible for everyone" Iman Sarwar, Director of Design at Rockstar North, told IGN in an interview about the online mode of the game.

Bethesda may have a harder path with Fallout 76 compared to the competition. Prior Call of Duty games and the first Red Dead Redemption had online modes, and players have an idea of ​​what to expect. But this is the first online fallout (since Interplay scheduled Fallout Online MMO never released). In his letter yesterday, Bethesda tried to reassure fans that moving to an online world will be worth the potential hassle.

Screenshot: Bethesda (Fallout 76)

"Our Worlds, Whether It's Fallout Elder Scrolls or the upcoming Starfield are important places for us," wrote the Studio. "We do everything to treat them carefully, we know they are just as important to you, the time you spend in them is important, and you want something special and everything that it can be." [19659003] Fallout 76 was a source of many discussions and debates back to when Kotaku first reported that it would likely be an online game. After Bethesda officially announced it shortly after, fans were in agreement as to whether that was good news. Would it keep enough of what makes a Fallout game a Fallout game, or would it feel like another online survival game, this time with nuclear weapons and power armor?
[19659003] This section has recently surfaced among fans engaged in certain iconographies whose appearances in the game seemed to contradict the already existing history of the series, dating back to earlier games when it was still owned by Interplay. Fallout 76 takes place in the year 2102 before the other games, when some people made fun of why an organization called The Brotherhood of Steel would be there. Bethesda responded with a tweet which attempted to explain the inconsistency with more lore. Although it is a small problem in its own right, the discussion has highlighted the largest section in the fanbase of the game, between those who see Fallout 76 as a betrayal of the roots of the series, and those who are enthusiastic As it evolves and pursues the types of multiplayer experiences that have made games such as Fortnite and PUBG so successful.

"What exactly is this?" Bethesda asked Fallout 76 rhetorically in his letter. It is unlikely that anyone will settle the fans' disagreement over what Fallout will be, but at least the Beta should help everyone tonight to get a better idea of ​​what it is.

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