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Breath Of The Wild Sequel



The Legend of Zelda: Breath of the Wild? Breath of the Wild Zelda series and made it grander and more epic.

Like the clever puzzles that make up their dungeons? How about 120 shrines that distill them into their purest form? Enjoy open world exploration? How about the biggest rendition of Hyrule in the series to date? The Legend of Zelda The Legend of Zelda The Legend of Zelda

With the announcement of a sequel to Breath of the Wild at E3, I thought about some of the things I'd love to see in the sequel.

More Variety In The Main Dungeons

I was genuinely captivated by the brain-teasing nature of the 120 shrines. I've described Zelda dungeons in the past as a form of dialogue between the designers. Vah Ruta epitomized that feeling.

While the remaining three Divine Beasts had their share of unique puzzles to solve, I had hoped for more variation and aesthetic differentiation. Zelda Zelda Zelda Zelda Zelda Series: What do you think? What do you think of the ancient Sheikah? 're-placed. This is not to say the Divine Beasts were not great in themselves. I would just love to see you. On top of that, I was hoping to get the Divine Beasts and unleash my Zelda mechas on Ganon.

Hopefully next time.

Enemy Variety, Especially Bosses

The Final Ganon Was Was fun. Duels with the Lynels were probably the toughest part of the game. Defeating a Guardian for the first time was a great feeling. And I enjoyed facing off against Moblins and Lizalfos which had very clever AI and made for some fun encounters. Cadence of Hyrule footage made by me for monsters like the Leevers and Tektites. Part of the joy of Zelda Games has always been reintroducing older enemies in modern form.

As for the Bosses in the Divine Beasts, I know how to make the various forms of a Ganon made sense from a story perspective, but I still think back to some of my favorite bosses in Zelda history; racing against the Goht in Goron form in Majora's Mask ; bestle a four headed Gleeok in the second quest of the original The Legend of Zelda ; jumping on the spinner and engaging in midair combat with the Stallord in Twilight Princess ; The Gyorg in the Clouds of the Palace of Winds in Minish Cap . With Breath's

Triforce Anyone?

From a narrative perspective, I loved the lore Breath of the Wild wove together. But I really wished there was a classic Triforce could have connected to the myth of Breath of the Wild . It's been the focal point from which the Trinity of Link, Zelda, and Ganon have been fighting over the 80s and many millennium before that. At its heart, the Triforce symbolizes the fact that wisdom, power, and courage gets fractured time and again. None of the Triforce pieces can fulfill their true potential without the other parts, which is why they are constantly in a struggle to unify.
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Play as Princess Zelda / 2 Player Mode

I've been through the entirety of Breath of the Wild with my wife and loved the experience , So Breath to have a second player option, similar to Super Mario Odyssey. I really enjoyed playing as Cappy in Odyssey while my wife took control of Mario. Zelda and Link wants to be exploring Hyrule together. It would be amazing if Princess Zelda was playable, and even more if the two could play side by side. It would allow for infinite more complex puzzles, and while Nintendo has not commented on Zelda would be playable or not, I sincerely hope she is.

Rolling

Zelda games, I'm almost always drawn to the quirky sequels for the ways they innovate on the preceding title ; that goes for The Adventure of Link Majora's Mask, and Link's Awakening . Zelda Ocarina of Time, and What a seamless blend of the stranger side of those games while capturing the epic nature of the original A Link to the Past . I've watched the E3 trailer for the Breath sequel multiple times and wonder which direction Nintendo wants to take the new game. Whether it's just expanding on the original or totally new gameplay, I'll definitely look forward to playing.

So, I wish Link could roll again.


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