If you've heard arcade sound effects during Universal Studios 'backlot tour in the early' 80s, Steven Spielberg may have unknowingly been preparing for the ultimate love letter to video games more than thirty-five years later.
This is a serious filmmaker working here in the office, "Spielberg joked in 1982, quickly turned to the Donkey Kong game in front of him and told the rest of his level." Well, the gorilla took the lady, broke my heart and went to heaven. "ET visited the office of the 35-year-old director just as he came off the success of the previous year Raiders of the Lost Ark and works in post-production at two Other Classics ̵
What was so captivating was that it took him off "Immediate satisfaction that provides filmmaking in a manner that can not," explained Spielberg. "It's a quick thrill. It takes me a year to enjoy a movie. "
Normally, creating movies can be a long, exhausting process, something Spielberg discovered does not pay off until the project is completed." I've achieved a lot during the year and I've got a couple of heights But essentially, it's only possible when the movie is done that you can look at it and say, "Finally, it's over, I'm satisfied," he said.
"With a video game, I can play Tempest and in 10 minutes, I can probably feel like I've achieved something today, even though I actually am," Spielberg continued. "The whole machine basically massages my ego and says," Man, you have a good reaction time. You can beat me. Try again at the next level. & # 39; "
Spielberg's passionate gamer became known over a decade ago when he teamed up with Electronic Arts to develop a series of original video games, but all you had to do was look around the young filmmaker's office full arcade cabinet for Donkey Kong – a gaming franchise that was first unveiled in 1981 – had met 20 years ago how much they meant to him. LA Times Last year, Ready Player One Author Ernest Cline reinterpreted Spielberg's propensity for video games during this time in a single anecdote.
"[Spielberg] used a small arcade at Amblin in the 1980s and he was obsessed with breaking one million points on Missile Command "Cline said," Did he ever succeed? "Yes, but only after he was so busy d he ate the arcade case during filming for E.T.
In late 1982, an Atari video game based on E. T. was green-lit, designed and published within five weeks. Before it got on the shelves, an Atari manager Entertainment Tonight said there might be a chance that his popularity even surpassed their best-selling game at that time Pac-Man . That did not happen. Instead, there was a significant underperformance in distribution, and the release coincided with the collapse of Atari as a company, along with a sharp decline in the video game industry as a whole. Years later, cartons of unsold cartridges were discovered in a landfill in New Mexico. The Documentary Atari: Game Over – Director Ready Player One co-writer Zak Penn – goes on to tell the whole story behind the popular video game, arguing that ET the game was wrongly blamed for Atari's fall.
In the 1990's, Spielberg's enthusiasm became a business opportunity when one of his ideas served as inspiration for The Dig . A 1995 point-and-click adventure developed by LucasArts. At the turn of the millennium, he initiated the development of Medal of Honor a WWII first-person shooter. This game spawned a popular franchise and helped establish a genre that gave way to the Moloch Call of Duty (funny fact: Medal of Honor was shot by Michael Giacchino to the Spielberg's composer Protege JJ Abrams.) His collaboration with EA included the production of Boom Blox for Nintendo Wii, which became a modest hit when it was released in 2008. Not so long ago, it seemed like a match made in heaven when Microsoft announced that Spielberg helped develop a Halo TV adaptation for Showtime. Although there has been little news about production since the announcement in 2013, the network confirmed in January that it is "still in a very active development".
Well, maybe both bring in filmmaking and video games for the first time for Spielberg's Ready Player One . In 2045, teenager Wade Watts (Tye Sheridan) spends most of his time in OASIS, a huge VR universe. His designer James Halliday (Mark Rylance) unleashes a Willy-Wonka-like treasure hunt in the 3-D world at his death, with the winner gaining complete control of the OASIS. Watts meets with other players and pop culture fans of the 80s (played by Olivia Cooke and Lena Waithe) to win this grand prize. The stakes are high, as they also compete against a company and its CEO (Ben Mendelsohn), who wants to take advantage of the virtual landscape.
Cline & # 39; s book is not only a tribute to gamers and video game history, it is also a smorgasbord of nods and references to Spielberg's work. Since the director did not want to achieve the high score in the cinematic self-reflection, he brought only a handful of these artifacts in the film. Watts drives out the time machine DeLorean Back to the Future while in the trailer of the movie we take a close look at the flame-obsessed T. rex from Jurassic Park . Spielberg has also created a Halliday-like challenge within the big pop culture mosaic. The director told ET before the Ready Player One release that he has pasted about half a dozen "personal favorite" Easter eggs in the film. But do not ask him where to look. As an O.G. Gamers and world-class filmmakers wanted Spielberg Ready Player One to know more than just the fast-paced thrill he knows all too well. He explained, "You have to find her because if I give her to you, you will go there immediately and you will forget to watch the movie."