While Nintendo is known to make the game as accessible as possible to the masses, some indie developers have made a name for themselves on the switch by making absolutely reckless experiences. Cuphead by StudioMDHR will not be any different. This game is already known as a punitive barrel and pistol 2D platformer, and it has now been reiterated that the critically acclaimed title will be released in the same state on the hybrid platform.
Recently in an interview with Kotaku at Nintendo's GDC indie event in 2019 Cuphead co-director Jared Moldenhauer said the studio will not make the game known to be difficult, and would like the next wave of players to Exactly does as it was intended:
"Some People I wondered if we would adjust the balance or really adapt things, and I do not consider that to be fair. We wanted the next wave of players to experience it exactly as we intended.
Although the game has a simple mode, it does not have the full experience and cuts off a lot of content. As Moldenhauer states, "The bottom line, where people are a little bit pissed off, that you can not beat the game," pays respect for a past gaming era.
Are you glad to hear that Cuphead was won? Water down the switch. Are you the type of player who loves overly demanding video games and is noted in the comments.