We had already assumed that this would be the case, but now Developer CD Project Red has confirmed this. Compared to the open world of The Witcher 3, which is damn big, the map of Cyberpunk 2077 is smaller. However, as you might expect, Night City is said to be much denser than the fields, forests and valleys of Gerard's adventure.
Speaking to GamesRadar, producer Richard Borzymowski states, "If you look at the sheer surface [in terms of] square kilometers, then Cyberpunk 2077 may be a bit smaller than The Witcher 3, but it's the density of the content that makes up the The World of The Witcher takes it and directly captures it and erases the wilderness in between. "
Borzymowski continues," Obviously […] we were in The Witcher an open world with huge lanes and forests between smaller towns and larger cities like Novigrad, but we play in Night City in Cyberpunk 2077. It's an integral part of the backdrop. Essentially a protagonist, if you want to call it that, so it has to be denser. It would not bring us the final effect we wanted to achieve, though the city would not be credible […] so we packed it full of life. "
It's also worth noting, that night The city will too much more vertical, with locations such as apartment buildings and commercial skyscrapers playing an obvious role. The Cyberpunk 2077 gameplay we've already seen has shown a sinister crowd and bustling interior. So we already expect a very dense experience.
Do you prefer wide, open worlds with plenty of room to breathe or more tightly packed settings like Night City? Check the comments section below to see what's around the next corner.