Released last summer for consoles, Motion Cells Dead Cells rocked us to the core, creating a masterful Metroidvania experience on consoles and PC alike. Despite its great success, the developer is not completely hermaphroditic, dead has immediately set off, if at all.
The interview also goes into details of how the game was originally not built in the Metroidvania form, but rather plays as a tower defense game. "Actually, it was a pretty chaotic process," Benard explained.
"At the beginning, the first version of this game, formerly called Hordes Zero was launched three or four years ago. We had a lot of problems with that because it was not fun, especially for this kind of game. We had to struggle with that for a long time, until a friend in another company told us that a prototype section we made is more entertaining than the actual game. It was a recognition for us, because we understood that we should first focus on the single player experience instead of turning it into a multiplayer game or game. From that point on, it was about cutting out many elements from the original project. We gave up everything that had anything to do with tower defense, and instead used a platformer like Metroidvania.
The full interview can be found here; and we are glad that Dead Cells ended up being one of the best games of the year.
Dead Cells is now available for Xbox One, PlayStation 4, Nintendo Switch and PC.