قالب وردپرس درنا توس
Home / Technology / "Dead Cells" developers are in no hurry to produce a sequel

"Dead Cells" developers are in no hurry to produce a sequel



Released last summer for consoles, Motion Cells Dead Cells rocked us to the core, creating a masterful Metroidvania experience on consoles and PC alike. Despite its great success, the developer is not completely hermaphroditic, dead has immediately set off, if at all.

  Dead Cells "title =" Dead Cells "height =" 374 "width =" 665 "class =" 40 "data-item =" 1151957 "/> </figure>
<p>  In an interview with Game Informer, the Motion Twin Game designer Sebastien Benard was recently asked about the possibility of a sequel, but he was not so The idea is not totally upset. "As for the sequel, we know for sure that thinking about your success is not a good idea," he said Other: I do not think we'll make a <i> Dead Cells 2 </i> We're more open to creating more content and opening the game to the community Dead Cells 2 </i> Because we really need the money (laughs) But we do not want to stick to the same thing, so I think if we come back, it would be something completely different. This is not a platformer or rogue runner in that direction. "</p>
<p>  That does not mean that we will not seen a stop in the franchise h The developer is still working on post-release content for <i> Dead Cells </i> due to its popularity. And note that Benard did not do it at all, since a sequel would undoubtedly become a serious bank if it were published. </p>
<p>  The focus seems to be on the original release for the time being, with stuff that will make players stay. For example, the new custom game mode that came with the latest free update. </p><div><script async src=

The interview also goes into details of how the game was originally not built in the Metroidvania form, but rather plays as a tower defense game. "Actually, it was a pretty chaotic process," Benard explained.
"At the beginning, the first version of this game, formerly called Hordes Zero was launched three or four years ago. We had a lot of problems with that because it was not fun, especially for this kind of game. We had to struggle with that for a long time, until a friend in another company told us that a prototype section we made is more entertaining than the actual game. It was a recognition for us, because we understood that we should first focus on the single player experience instead of turning it into a multiplayer game or game. From that point on, it was about cutting out many elements from the original project. We gave up everything that had anything to do with tower defense, and instead used a platformer like Metroidvania.

The full interview can be found here; and we are glad that Dead Cells ended up being one of the best games of the year.

Dead Cells is now available for Xbox One, PlayStation 4, Nintendo Switch and PC.


Source link