قالب وردپرس درنا توس
Home / Technology / Desire and Power Enter the Choice: Wisdom, Vitality, Balance and Guardian, Warrior, Mystic – Kingdom Hearts 3 Wiki Guide

Desire and Power Enter the Choice: Wisdom, Vitality, Balance and Guardian, Warrior, Mystic – Kingdom Hearts 3 Wiki Guide



The Wish and Power options in the Kingdom Hearts 3 prologue affect Sora's abilities and abilities. So the desire (wisdom, vitality or balance) and power (guardian, warrior or mystic) you chose at the beginning of Kingdom Hearts 3 affect Sora values ​​and abilities – permanently . Watch the video below or continue browsing to read the page.

What desire is to choose: wisdom, vitality or balance
[ edit ]

First, Sora is introduced with the question "What do you want?" There are three options and the results:

Level 1 startup statistics depending on desire
[ edit ]

  • Wisdom – 90HP & 120MP
  • Vitality – 120HP & 100MP
  • Balance ] – 105HP & 110MP

Unlike previous Kingdom Hearts games, no items or pieces of equipment have been discovered that increase either HP or MP.

Choose Wisdom If Sora Has More Magic Points MP

  Wisdom.jpg

The Vitality option grants Sora more hit points – HP (19459020). This will allow Sora to endure more punches and may be more preferred ed if your style of play is somewhat reckless.

The Balanced approach is exactly what sounds like, and Sora gets a more consistent amount of HP and MP.

If you know, Sora will start with 90 hp and 120 MP. If you choose Vitality, it has 120 hp and 100 MP. and if you choose balance, he has 105 hp and 110 MP.

What power is available: Guardian, Warrior, or Mystic
[ edit ]

Next, you must select the force you want, and you'll see three options. This time they are Guardian, Warrior and Mystic. If you've been to previous Kingdom Hearts games, you'll probably recognize those titles. They were once represented by Shield, Sword and Staff.

Power Differences at a Glance [ edit ]

  • Guardian: first learns the defensive abilities
  • Warrior: learns the melee abilities first
  • Mystic: Learn magical skills first

This election is a bit more nebulous. We did not capture the game, but we know that up to level 5 are not static differences between strength, magic, and defense. Always choose Guardian if you want to learn defensive skills first, such as damage control; choose warriors for melee abilities like Combo Plus; and mystique for magic-enhancing abilities like Magic Combo Thrift.

These three skills teach Sora at level 2, depending on your skill level. Know that a Warrior Sora with Level 30 Magic Combo Thrift had not learned. We hope that Sora can access all abilities when his level is full, as in the Kingdom Hearts Final Mix.

We hope that preliminary information will help you make your decision! Remember that you can not change this later!

Guardian, Warrior, Mystic Skills Level-Up Chart
[ edit ]

Help us fill this one!

Level Guardian Warrior Mystic
1
2 Damage Control Combo Plus Magic Combo Thrift
3 Treasure Magnet Treasure Magnet Treasure Magnet
4 Combo Master Air Combo Plus MP hurry
5 Auto Finish Auto Finish Auto Finish
6 MP Haste
7 x
8 Unison Fire
9 Combo Plus
10 Fusion Spin
11 x
12 Attraction booster
13 x
14 Fire Boost
15 x
16
17
18
19
[194559038]

Source link