This fall, Destiny 2 extends Shadowkeep's game to a new mechanic in the form of finishing moves. When Bungie unveiled Shadowkeep and his finishing moves for the first time, they were described as a stylish way to strike down enemies. Apart from being an animation that players can use against enemies, little was known about them. But now Bungie has shed more light on how finishing moves work in Shadowkeep.
Destiny 2 General Manager Mark Noseworthy and Franchise Director Luke Smith showed that finishing moves are far more beneficial to players than just looking cool. Speaking to Polygon, the developers said that players can add modifications to their armor to give their finishing moves an edge ̵
Fortunately, the gameplay advantage of the finishing move influences the strategy. That comes from a mod slotted into armor, and is kept separate from the cosmetic animation itself, which resembles an emote. So if players like a specific finishing move, they can choose each move and the bonus applied to it separately.
According to developers, the finishing moves come from various sources in the game, including a mix of activities and the Eververse Store. However, the developers have made it clear that the mods are only earned by the gameplay.
To complete a finishing move, players will see an indicator of an enemy as soon as they receive it. Health will be low enough. Enabling these finishing moves also has a drawback, as Noseworthy says that performing a finishing move consumes a bit of super energy, though it sounds like developers are still pinpointing how much energy Shadowkeep will start optimizing in the event , In fact, much of this system is still under development, so there may be some variations after the release in September.
Destiny 2 is now available for PC, PS4 and Xbox One. Also in development is a Stadia version.