The days of hiding in a cellar with rolling cubes and "Dungeons and Dragons" in the dark are over.
"You're not feeling alone anymore, you're not feeling like you're this outcast," said Matthew Lillard, actor and co-founder of Beadle and Grimms , a gaming company. "You're surrounded by people like you. There is a twitch community. It tells a story that you love, and there's no longer any fear of loudly loving that thing. "
The Latest The issue of" Dungeons and Dragons "is more about storytelling than previous versions, Tito said It allows players to focus more on the narrative than on the technical game mechanics. "As a new player, she truly supports changing rules," said Deborah Ann Woll, actress and dungeon master of Geek & Sundry's Relics and Rarities ", a" Dungeons and Dragons "show." I think it's great that this is a travel guide and a plan. If you want to do something different or can not remember a rule, just do it. I think it's good that they are not rigid. "
The fifth installment was so well received by fans of" Dungeons and Dragons "that sales rose double-digit this year, and this growth has continued, Tito said. Wizards of the Coast does not disclose specific sales figures for the brand.
"When a reissue is released for a game like this, there is a flood of activity, people are really excited, and then this fuss has diminished historically," said he. "The fifth edition has completely blown this model out of the water. With the release in 2014, it has grown and only grown further. Any statistical model we could use in the history of the "Dungeons and Dragons" was broken at that point, so we're on new territory. "