Home / Technology / Elder Scrolls 6 and Starfield on Mark Bethesda’s “Largest Engine Overhaul Since Forgotten”

Elder Scrolls 6 and Starfield on Mark Bethesda’s “Largest Engine Overhaul Since Forgotten”



Microsoft recently announced a major acquisition of Bethesda, the company behind well-known franchises like Elder Scrolls, Fallout, and Doom. That means Bethesda’s game library, including upcoming Bethesda Game Studios projects like Starfield, will be available on Xbox Game Pass. With that in mind, Bethesda’s Todd Howard promises that BGS’s upcoming projects will get a major upgrade with a redesigned engine.

In Howard’s statement on the takeover, he discusses how working with Microsoft has led the company to make technical leaps for its new games.

“With each new console cycle we’ve evolved together, from delivering mods for consoles with Fallout 4, which has now reached over a billion downloads, to the latest technology for the Xbox Series X / S,”

; said Howard. “These new systems are optimized for the vast worlds we love to create, with generation leaps not only in graphics but also in CPU and data streaming. This resulted in our largest engine overhaul since Oblivion, where all new technologies are our first new IP have been supporting Starfield and The Elder Scrolls VI for 25 years. “

Oblivion was released in 2006 and was a big change from previous games in the series. Since then, however, Bethesda has often been criticized for showing its engine its age, especially with regard to strange flaws in its open worlds. Howard didn’t mention the focus of these overhauls, but his comment suggests that we can tell the difference in the debut of Starfield and Elder Scrolls 6.

Given Howard’s comments, the engine overhaul appears to be geared towards the two games it produces. In addition to these games, the Bethesda acquisition includes many more games, including some that don’t use the Elder Scrolls and Fallout engines at all.

The acquisition also comes as Bethesda plans to bring out some exclusive PS5 products, Deathloop and Ghostwire: Tokyo. Xbox CEO Phil Spencer told Bloomberg that these games will continue to adhere to these arrangements. It remains to be seen if other games will hit multiple platforms. Microsoft will contact you on a case-by-case basis.

The acquisition was announced just a day before Xbox Series X and Series S pre-orders went live. For more information, see our Xbox Series X and Series S Pre-Order Guide.

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Running: Microsoft acquires Bethesda – GS News Update

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