For the biggest game in the world and its responsibilities, Epic is able to change things spontaneously.
Case Study: Last week, a video became viral showing a player making a valiant effort to save another player – a competitor, not less! – found themselves in a more or less inevitable area of the map … just to make things wonderful, hilariously wrong at the last second. Today a tombstone appears in the game marking the disaster.
Here is the video of the original rescue mission, streamed by would-be hero Muselk (wait for the end):
The whole thing is like an inadvertent lesson in comedic timing.
Today, this tombstone appeared to all who dare to wander there themselves:
(Photo via redditor StoreBrandEnigma)
For those familiar with the game mechanics unfamiliar: Fortnite allows you to build structures to defend your position or reach new heights … provided you have enough material (wood, brick or metal). Muselk had enough material to reach the stranded player … just to reach the build limit (the outermost regions of the map where buildings are disabled) with the rescue target only out of range. That's where things go extra wrong.
It's just a sweet little nod, sure – but it shows how damn Agile Epic managed to make changes to this game. They add a new weapon and it seems to lose the balance of the game. It's gone. Glitches discovered in a new map element? They are patched. A video explodes and shows a hilarious result that was set in motion by seemingly unimportant design decisions. Bam, it is immortalized within days in the game.
The best part: If you go downstairs to check the tombstone … you may not get through alive.