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Fortnite Patch Notes for Update 5.10: Birthday Event, Slurp Juice, Compact SMG, Playground LTM and more



Fornite's 5.10 update is now live, and developer Epic Games has released the full patch notes describing all additions and changes to Battle Royale and save the world modes of the game. The big attraction in the new Fortnite update is the birthday party where players can find birthday cake around the island and buy special cosmetics products when they face challenges. In our Fornite 1st Birthday Challenge Guide, you'll see how you play the harder part of the strand that dances before those cakes.

In addition, the patch also prepares the game for the return of Playground LTM will be playable from July 25 again. However, this time it will involve team selection options and the ability to drive ATK vehicle. Epic has also promised that there will be much more loot, and the drop rates for ammunition, weapons and building materials have increased significantly.

Fortnite Update V5.1

0 also adds the Compact SMG to Battle Royale mode. "Unwind the newest weapon in Battle Royale and engage in melee combat with the high-capacity, fast-firing Compact SMG," the description reads. As you might expect from an SMG, the weapon is incredibly useful for carelessing enemy players and dealing deadly damage at close range. Slurp Juice has also been improved despite being temporarily disabled due to a bug [194559006]

In Save the World, players can now go to the desert of Canny Valley, where they can do it Explore the Thunder Route 99. "Dive into history, discover its secrets and explore the new Arid Biome with your friends," says Epic. Take a look at the following patch notes for Fortnite: Battle Royale 5.10 courtesy of Epic Games.

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  Gallery image 1   Galeriebild 2   Galeriebild 3   Galeriebild 4 [19659011] Fortnite Update 5.10 Patch Notes </h2>
<h3>  # Fortnite1st Birthday </h3>
<ul>
<li>  We have a birthday party planned for # Fortnite1st and you're invited! Eat cake, party and bring your friends. Each completed Birthday Challenge opens a piece of the Birthday Cosmetics Set. </li>
</ul>
<h3>  Playground LTM (Battle Royale) </h3>
<ul>
<li>  Playground Mode is available again on Wednesday, July 25th! New team selection options allow you and your team to lead team fights for training and training. Run! Create and share your screenshots and movies on social. </li>
</ul>
<h3>  Compact SMG (Battle Royale) </h3>
<ul>
<li>  Unzip the latest weapon in Battle Royale. Engage in close combat with the fast, fast-firing Compact SMG. </li>
</ul>
<h3>  Canny Valley </h3>
<ul>
<li>  Adventure in the desert of Canny Valley and exploration of Thunder Route 99 … Immerse yourself in history, discover its secrets and explore the new Arid Biome with your friends. </li>
</ul>
<h3>  Save the World </h3>
<ul>
<li>  Celebrate # Fortnite1st with cake, loot, and a special quest line in the game. Complete the quest line to unlock the birthday brigade Ramirez. While you party, find and eat birthday cakes to earn event tickets that can be spent on the limited time Birthday Llama. </li>
</ul>
<h3>  General </h3>
<ul>
<li>  New default keyboard shortcuts for new players. </li>
<li>  All keyboard layouts continue to be displayed by default as the QWERTY bindings for new players or those who reset their defaults. </li>
<li>  Fixed countdown timer to display more useful information </li>
<li>  Displays hours instead of days if less than 72 hours. </li>
<li>  Shows hours: minutes: seconds left, if under 13 hours. </li>
<li>  The background of the boot screen has been changed to be partially translucent. </li>
<li>  The "static noise" when changing the tabs has been removed. </li>
<li>  The "Restore" button has been removed settings window. Also, the Reset Defaults button has been renamed to Reset. </li>
<li>  If you exit the settings screen before applying changes, you can apply changes and discard or discard changes, and discard and quit changes. </li>
<li>  Double clicks are now registered as two Click on a button to navigate faster through the Next / Previous buttons </li>
</ul>
<h3>  Bug fixes </h3>
<ul>
<li>  For items on the ground, their stack counts update correctly when the stack size changes, while the player is looking at them. [19659024] Fixed a frame delay on some text layouts that would cause large text blocks to be wrapped in their frames after being faded in. </li>
<li>  Incorrect text shadows were corrected in certain areas of the user interface. </li>
</ul>
<h2>  Battle Royale </li>
</ul>
<h2>  19659012] Birthday Event </h3>
<ul>
<li>  You can now find birthday cakes that are placed on the card and also contain consumables. Enjoy these goodies!
<ul>
<li>  Cake slices instantly give +5 health and +5 shield when consumed. </li>
</ul>
</li>
<li>  Fulfill three birthday challenges to unlock a new emote, spray and backfling. </li>
<li>  The battlebus and supply drops were decorated to celebrate # Fortnite1st. </li>
</ul>
<h2>  Limited Time: Playground </h2>
<ul>
<li>  Players can now switch between teams in the game. Join the same team to collaborate creatively, join separate teams to fight each other!
<ul>
<li>  Note: Voice chat remains enabled for all teams, future iterations of the mode will provide more customization options. </li>
</ul>
</li>
<li>  Aiming tool works when a gamepad is used against players of an opposing team. [19659024] Games no longer end when a player leaves the server. </li>
<li>  Golf Carts have been added and spawn 100% of the time. </li>
<li>  Ammo doses spawn 10x ammunition. </li>
<li>  Remote gray vending machines increase the chances that higher-level machines will spawn. </li>
<li>  Increased Start and Bounce Pads Spawn Likelihood. </li>
<li>  Lowering the height of the forced glider so players can return to the action faster. </li>
<li>  Maximum missile ammunition limit increased to 60 </li>
<li>  Increased missile ammunition rate </li>
<li>  Added 100 supply drops. </li>
<li>  Chests now generate 3 weapons and more ammo and supplies than normal. </li>
<li>  Soil booty now generates 3 items. </li>
<li>  Increased pot and slurp juice chances of diminished bandages </li>
<li>  Added Chug Jugs to floor loot </li>
<li>  Respawn timer lowered from 10s to 3s </li>
</ul>
<h2>  Weapons and items </h2>
<ul>
<li>  Compact SMG added.
<ul>
<li>  Available in epic and legendary variants. </li>
<li>  Uses light ammunition </li>
<li>  50 round capacity </li>
<li>  Can be found from bottom bags, chests, storage containers and vending machines. </li>
</ul>
</li>
<li>  Sucking Juice now grants 1 health per 0.5 seconds, up to 75. If health is full, the shield is awarded instead. </li>
<li>  The loot rate has been adjusted.
<ul>
<li>  Weapons (Drops 1)
<ul>
<li>  Assault rifles 25% of 14.2%. </li>
<li>  explosive to 25% of 28.5%. </li>
<li>  Compact SMG 14.58%. </li>
<li>  Sniper Rifles to 14.58% from 28.5% </li>
<li>  Heavy Shotgun to 10.42% from 7.1%. </li>
<li>  Minigun to 10.42% from 14.2%. </li>
<li>  Remote hand cannon, twin pistols and pistol with silencer off. </li>
</ul>
</li>
<li>  Traps (Drops 2)
<ul>
<li>  Launcher to 44.44% of 9.6%. </li>
<li>  Cozy campfire at 33.33% of 7.5%. </li>
<li>  Bouncer to 22.22% from 15%. </li>
<li>  Removed damage traps. </li>
</ul>
</li>
<li>  Consumables (Drop 2)
<ul>
<li>  Signet Potion 20% of 19.1% </li>
<li>  Small Signet Potion of 17.50% of 12.7% </li>
<li>  Med Kit of 13.75 % of 6.3% </li>
<li>  Sucking juice to 11.25% of 5.11% </li>
<li>  Clinger to 10% of 6.3% </li>
<li>  Remote explosives to 10% of 3.3% </li>
<li>  Impulse grenade too 10% of 4% </li>
<li>  Chug Jug to 7.5% of 2.1% </li>
<li>  Removes Boogie Bombs, Grenades, Bandages, Stink Bombs, Port-a-Forts and Bush [1 9459017] </ul>
</li>
<li>  Materials (drop 2)
<ul>
<li>  Wood 33% from 47.6%. </li>
<li>  Stone to 33% from 35.7%. </li>
<li>  33% metal from 16.6%. </li>
</ul>
</li>
</ul>
</li>
</ul>
<h2>  Gameplay </h2>
<ul>
<li>  Changes to building materials.
<ul>
<li>  Wooden wall begins health until 80 of 100. </li>
<li>  Stone wall begins health until 80 of 90. </li>
<li>  Wooden wall max health to 150 of 200. </li>
<li>  Metal wall max health to 500 of 400. [19659024] Metal build time to 25s from 20s. </li>
</ul>
</li>
<li>  Storm Circle is changing.
<ul>
<li>  Safezone 2 waiting time to 120 out of 150. </li>
<li>  Shrinking time of Safezone 2 from 90 to 120. </li>
<li>  Waiting time from Safezone 4 to 90 out of 120. </li>
<li>  Waiting time from Safezone 6 from 90 to 60. [19659024] Waiting time from Safezone 7 to 45 out of 60. </li>
<li>  Waiting time from Safezone 8 to 30 out of 60. </li>
<li>  Waiting time from Safezone 9 to 30 out of 45. </li>
<li>  Moving circle added to Safezone 6. </li>
</ul>
</li>
<li>  The option "Sprint default" has been added, if enabled, sprint will become the default move. The sprint key is now used to transition to the run. </li>
<li>  Newly placed components now appear in a different color, while players still overlap the structure. </li>
<li>  Improved collision handling while building parts of a player above. It is much more likely that players will be moved outside of newly placed structures. </li>
<li>  Pickaxe damage against enemy and allied player structures increases to 75 base damage and 150 critical damage. </li>
<li>  The slow-motion and confetti effects for a win Royale will now play for the winner, regardless of how they win the game. </li>
<li>  Change the spin motion of the Nintendo switch to rotate around the roll instead of the yaw.
<ul>
<li>  This should allow users to be able to hold the device in any situation and always have the movement react according to the direction of the screen instead of being in the world area of ​​the switch. </li>
</ul>
</li>
</ul>
<h3>  Fixed bugs </h3>
<ul>
<li>  Fixed an issue where bullets and projectiles were blocked by invisible collisions.
<ul>
<li>  This was caused by card markers placed by the player </li>
</ul>
</li>
<li>  Autorun can now be used in vehicles. Fixed a logical issue in the autorun abort code.
<ul>
<li>  This should also fix the autorun removal when releasing the stick while using a gamepad. </li>
</ul>
</li>
<li>  The key layout for Old School and Quick Builder configurations has been changed so that the "Change Seat" action button is not the same as the "Powerslide" button. </li>
<li>  Sniper rifles no longer falsely stop when they pass through certain triggering volumes. </li>
<li>  Excluding players will now correctly grant the Challenge progress.
<ul>
<li>  If the same player beats and destroys an enemy with two different weapons, he will receive the elimination quest for both weapons. </li>
</ul>
</li>
<li>  Players will no longer stay in the sails if they change seats in a vehicle. </li>
<li>  Pickaxes are no longer stretched and appear incorrect when the slow-motion effect is heard while driving in a vehicle. </li>
<li>  Fixed an issue where a player could not get a weapon out if they hit a jump into a jump pad under certain network conditions. </li>
<li>  Players will no longer carry weapons when karting in an all terrain kart. </li>
<li>  Players will fall through the ground when they are placing them or they will no longer hit the ground or push through walls Editing Structures </li>
<li>  Remote-controlled explosives now only show damage numbers when they inflict damage on players. </li>
<li>  Vehicles can no longer be turned when standing on them.
<ul>
<li>  This fixes the problem that players sometimes got stuck or teleported when standing on a vehicle that was spinning. </li>
</ul>
</li>
<li>  Ducking is no longer allowed while emotivizing. </li>
<li>  Emote, emoticons and sprays will now play as you move. </li>
</ul>
<h3>  Peformance </h3>
<ul>
<li>  Several server performance improvements focused on the 50-VM LTM. </li>
<li>  Server performance improvements were improved on custom matches during competitions. </li>
<li>  Significant improvements in ATK performance (All Terrain Kart). </li>
</ul>
<h3>  Audio </h3>
<ul>
<li>  The sound that is played when a marker is placed on the map has been extended by a spatialization. Now you will hear that it comes from the place where the in-world marker was placed. </li>
<li>  ATK Improvements (All Terrain Kart)
<ul>
<li>  Improved All-Terrain Kart Effect (ATK) </li>
<li>  Added a unique sound when the All Terrain Kart (ATK) is destroyed </li>
<li>  Additional sounds for the universe Terrain Kart (ATK) in the water. </li>
</ul>
</li>
<li>  Improvements have been made to the Grenade Bounce audio. Under certain conditions, it sounds like spam. </li>
<li>  Decreases the volume of the AC / DC pickaxe. </li>
<li>  A unique sound for bouncing off a springboard has been added. </li>
<li>  A unique sound for destroying cacti. </li>
<li>  Audio The pan logic for Switch has been changed. Sources swiveling from one side to the other become more dramatic. </li>
</ul>
<h3>  Bugfixes </h3>
<ul>
<li>  The open and close sounds of the Conquest glider are no longer stacked when spamming the action. </li>
<li>  Twist Emote music no longer intersects with other emote music] </li>
<li>  Weapon Fire audio no longer turns off when there is little ammo left for some weapons. </li>
</ul>
<h3>  UI </h3>
<ul>
<li>  Custom Lobby Nameplate Arrangement to Better Meet Long Player Names </li>
<li>  Added the ability to combine stackable items in the player's inventory if stack sizes are not already limited. </li>
<li>  The game mode selection screen now sorts from left to right in the following order: </li>
</ul>
<h3>  Bug Fixes [19659013] Fixed an issue that prevented players from selecting anything as outfit and backfling. </p><div><script async src=
  • The "save and exit" option for objects without variants has been removed.
  • Tap twice on the / accept hotkey to confirm your selection.
  • Fixed a bug in the locker that displayed the shuffle icon Randomized outfits were drawn slightly differently than other shuffle icons.
  • An error message when purchasing the Battle Bundle in level 76 or higher has been removed.
  • The correct actions are now displayed on the HUD when you put in a cart for the first time after an all terrain kart (ATK).
  • Art and animation

    Bug fixes

    • Preventing sprays that affect the eyes of the Rainbow Smash pickaxe.
    • The Toilet Paper Contrail animations are now displayed correctly.

    Playback System

    • The icon was changed when a player crashed to an exclamation point.

    Bug Fixes

    • The battle bus positioning is now displayed correctly in repeats.
    • Fixed an issue with focus distance when changing came ras
    • Fixing problems with drone cameras when playing players in vehicles during reruns.
    • Fixed an issue where camera control was not displayed when switching HUD visibility.

    Mobile

    • patches are now downloaded continue as you move to another app. When the download is complete, you will receive a notification.
    • Choosing Fire Mode now includes preview videos for better illustration of functionality.
    • New placeable custom Quick Bar buttons have been added to the HUD layout tool. Can be set to a locked combat, locked build or automatic mode to switch based on the player's currently selected mode.
    • When you tap a selected item from the Quick Access Bar, the item is now being built.

    Bug Fixes [19659013] Corrected texture streaming issues with the Battle Bus.
  • iOS will no longer beep when loading screens and playing games.
  • To read the complete patch notes for save the world mode, read Epic's full update post.

    July 24 is the first anniversary of Fortnite's release. We have a guide to the upcoming special assignments that will unlock birthday cosmetics and an XP bonus. Find out where the Fortnite Birthday Cakes are here. If you danced before all the cake and mastered the other two challenges, you'll get a new back bling. You only have time to do it until the 7th of August, so get to work.


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