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Home / Technology / Fortnite supports Xbox's revenue by 39% to $ 2.29 billion

Fortnite supports Xbox's revenue by 39% to $ 2.29 billion



The Xbox division helped Microsoft increase its profit in the fourth quarter of fiscal 2018, the company announced in the quarterly financial report. Video Game revenues for the three-month period ended June 30, were $ 2.29 billion. That's 39 percent more than in the same period last year.

"Gaming revenue grew $ 643 million, or 39 percent, of Xbox software and services," said Microsoft's press release. "Sales of Xbox Software and Services increased 36 percent, primarily due to third-party titles."

To translate this, Microsoft is seeing a jump in sales through the Xbox platform as consumers buy games and micro-transactions through the digital business. The company specifically points to "Third-Party Title" strength, which is almost certainly a reference to the popular Battle Royale shooter Fortnite. The game has made nearly $ 1

billion in revenue since its debut last year, and much of that revenue has been generated in recent months, according to research firm SuperData.

Fortnite is popular on mobile devices, PCs, PlayStation 4, Nintendo Switch, Xbox One and gamers spend money to get their virtual cosmetics in their hands. If fans make these purchases through the Xbox Store, Microsoft will be cut by 30 percent. Other popular games like PlayerUnknowns Battlegrounds are likely to have the same effect, but Microsoft is releasing it on Xbox One, so it's not a third party.

But games like Fortnite and PUBG are not just sending more micro transaction sales to Microsoft. The number of users using the service is also increasing as active Xbox Live monthly players rose from 53 million in the fourth quarter of fiscal 2017 to 57 million in the last quarter.

"Xbox Live monthly active users have risen by 8 [percent]" Reads Microsoft's financial footage. "With continued growth on Xbox One, Windows 10 and mobile platforms."

Microsoft probably also saw some new Xbox Live users from a surprising platform: the Nintendo Switch. The universal Bedrock version of Minecraft hit Nintendo Switch on June 26th, and this gave it the ability to log into Xbox Live via Nintendo's hybrid handheld / home console. It's possible that some Switch players have signed in to Xbox Live for the first time.


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