Since its announcement in August 2018, Torchlight Frontiers originally planned a release in 2019. A date that is no longer relevant to Echtra Games and that gives us an appointment … "when the game will be ready".
Max Schaefer, who designed the first two Diablo with his brother Erich before founding Echtra Games in 2016, spoke at a conference on this topic this weekend at ExileCon (where Path of Exile 2 was announced). His words were forwarded by Gamespot :and
The publication window in 2019 was published a year and a half ago. We have not updated it yet, but we should probably do it. We have nothing really special to communicate. We are making a few changes that are a bit difficult to handle. We do not have any better news right now. So we wait (…) for the right moment to send a lot of information about what's going on.
With Torchlight Frontiers, Echtra Games takes on "what made the success" of two Hack & # 39; n Slash Torchlights developed by Fire Runic Games, transforming them into a stable, shared and dynamically generated world. Players must team up to create dungeons filled with creatures, bosses, and prey, and evolve their avatar. At the moment, three classes have been announced: Crepuscule Mage, Forged and Scrap.
Torchlight Frontiers: The Scrapwright lays his tracks