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Frostpunk is hot and sells 250,000 copies in less than 3 days



Indie developer 11 Bit Studios today announced that its latest game Frostpunk has sold 250,000 copies within 66 hours since its release. The grim survival simulator came out on PC on April 24, using players against the elements as they seek to build a city and society that can stand the bitter cold of a global ice age. Because of its success, the studio has committed to updating the game with extensions and other scenarios in the future.

Like the previous title of 11-bit Studios, this war of mine, players must be tough Decisions will stay alive. You're responsible for a small group of people, and you need to harvest resources to build your city and keep your steam technology running, so that not everyone freezes when the temperature drops. You send scouts into the frozen wastelands to search for other survivors and discover why the world has become a giant tundra.

Meanwhile, the business of life comes with moral choices – such as whether you command all children work in the mines, whether you rule your miniature society as a totalitarian regime, or if you let the injured die so you do not have to feed them , Frostpunk is a management simulator that will familiarize you with the choices you need to make and then hit you hard again when you later realize how easy it is to make them.

"We plan to polish some corners of the original game – they report some issues with severe balance, with minor errors and such," 11 Bit Studios said in a statement on its Steam Community page. We also plan to add more modes and scenarios to the game, what will they be? It's too early to announce – but you should be happy, and yes – we also think of a sandbox / endless Mode. "

Frostpunk is grim and constantly making difficult decisions. But it's also addictive, pointing to a rich world to explore – and it sounds like it's expanding, even as the nights get colder.




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