Last Friday, Supercel launched a teaser tweet of an account called "Rush Wars" that contained the number "26" and the word "Beta" to indicate his next combat strategy game. As of this morning, we know this title is currently available in beta on the Google Play Store in Canada, Australia and New Zealand. As it stands, this is a game that combines many of the mechanisms of previous Supercell releases. So if you're a fan of the studio's previous work, it seems that Rush Wars does not deviate too far from what made developers so famous.
The beta trailer above discusses some of the mechanics you can expect from the upcoming release of Rush Wars. First and foremost, you build an elite force from the characters you unlock in the loot chests of the game, then send them out in search of gold by attacking gold mines. Of course, you must also build and protect your own mine by setting up your defense as you would in a tower defense game. In essence, Rush Wars seems to be a mashup of all other Supercell releases, which is hardly surprising considering that these overly familiar mechanics have spent a lot of money over the years.
● Build your ultimate assault squad to invade enemy gold mines and become mega rich
● Join a TEAM or start your own with friends
● Fight in war and fight against enemy TEAMS from around the world
● Discover the Rush Wars Universe by earning Free Boxes to unlock troops and defenses
● Collect Commanders with special abilities to lead their squad into battle
● Protect your gold mines from unintentional attackers
● Discover new maps like MEGACITY and AREA 54 with unique effects
So far we do not know when Rush Wars will be officially released, though today's beta launch in Canada, Australia and New Zealand probably means we approach us. What we do know is that the game contains in-app purchases and that they are up to $ 99.99 per item. So, if you were hoping for a premium release, this is not the case.
I can not say that I've always been a fan of Supercell titles or the way they are monetized. Many would say the studio's games are chargeable, and in most cases I would agree, as it is difficult to participate in titles where players can easily pay for benefits. Although I do not know the details of the monetization of Rush, the inclusion of prey boxes and expensive IAPs is, at least in my opinion, not a good sign for the title. If you disagree and live in Canada, Australia or New Zealand, you can try the game by clicking the download button in the Play Store widget below.
Supercell completes development for Rush Wars
Supercell is apparently not satisfied with the development of Beta for Rush Wars. After listening to feedback from the community, changes were made to the game, although the developer believes these changes did not make the game more enjoyable. That's why we decided to cancel the project altogether. The beta version of Rush Wars will run until November 30, 2019. After that, the game is no longer available and the servers are offline. I am sure that this was a difficult decision, but I suppose that it is a certain dignity to admit that the game is not working. I would prefer if a flawed product is canceled before it reaches the masses, rather than seeing a developer release something that fans know they do not like. Although I do not often take part in Supercell's titles, I can respect that the company can anticipate when things are not working.