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God Of War PS4's director over working with Mad Max Director has made the game better



The new God of War for PlayStation 4 will be released soon, and early review results indicate it will be a big hit, at least from a critical perspective. Critics love and praise the game as a bold step in a new and exciting direction for the series. It might surprise you, but Game Director Cory Barlog has now said that the game might not have been possible had it not worked with George Miller Mad Max for the time being.

One year after Barlog initially left Sony, it was announced that he would work with Miller on a new Mad Max game. This eventually broke out together with Just Cause's Avalanche Studio instead of a Mad Max game in 2015 around the time that Miller's acclaimed Fury Road came out. Although Barlog's Mad Max ideas never materialized, the developer said his time with Miller significantly influenced him as a creative person. He says he has no real understanding of what drama was before working with Miller.

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"It's just a pity that sometimes games go the way they went in a different direction, and George and I did not work with them," Barlog said Mad Max game. "But the insights I gained from that made it [the new God of War] definitely possible to do that."

"I think if I had tried this game – I'm not even sure if I tried – did not I work with George? That's the influence he has, I feel like he's before that Working with him, it would be like reading a book without your glasses and you have terrible vision so that you see the words, but they are blurry, I work with him and begin to understand why the drama occurs, why conflicts in the development of all the characters – that kind of goggles that helps me understand, like, "Wow, I do not really understand drama." 19659002] Asked if there were any elements of his Mad Max ideas in it "God of War," Barlog said, "the new PS4 game was definitely inspired." The Mad Max game was "such a thing," but there was some similarity.

"None of [Barlog’s Mad Max ideas had a] one-to-one analog transmission via [to God of War] but this idea of ​​evolution from relationships on the street, ideas and characters that disassemble each other, I began to explore in our design by Max. "

Barlog added that working with Miller was like being a genius who made gems full of wisdom," surrounded by incredibly talented people who are literally just gems throw out, as if nobody has anything to do. And I'm just like, "Seriously, do not you want to collect anything, anybody? I'll keep everything up?" So, yes, it was unbelievable. "

GameSpot's God of War Review rated the action game as 9/10. "God of War is no longer an old-fashioned action series, and with this reboot it's confidently setting a new path that will hopefully lead to more exciting adventures," said reviewer Peter Brown.

For more on the critical reaction to God of War, check out this summary of review scores from outlets through game media. The game starts on April 20.

Looking for more God of War coverage? Take a look at the following stories:


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