Take-Two, the parent company of GTA and Red Dead developer Rockstar Games, has once again reacted to the Fortnite phenomenon. During an event today, Take-Two President Karl Slatoff has begun on the grounds that any game as successful as Fortnite is good for gaming because it brings new players to the market.
But will Take-Two release their own Battle Royale Game? While Slatoff said that "fast followers" can succeed by chasing a trend, games that are direct copies tend to struggle.
"I think in certain situations you can say you're a fast follower," he said. You have to be innovative. You have to innovate. "
Slatoff pointed out that while Fortnite and PUBG exist in the same royal genre, they are" very different games. "As everyone who has played them knows, Fortnite is a stylized, laidback Battle Royale experience, while PUBG has more serial character, the way Fortnite differentiated ̵
"You can not just go out there and do the same and I hope to be successful," said Slatoff.
The executive observed that after the emergence of League of Legends, many other copied MOBAs appeared – and they fought. "You have to do something else," Slatoff explained.
Do not expect Take-Two to be e makes their own Battle Royale game. Earlier this month, CEO Strauss Zelnick said he would rather see the take-two labels – including Rockstar and 2K – and make new experiences than follow in the footsteps of other games.
"I think if you change your business If you follow the big hits of other people, you would constantly catch up," he said. "And saying that you would not rank second is an understatement, you could stay in last place, so it's up to us to innovate, and most of the time, it's fueled our success."
Rockstar dips his toes in the battle royale room with GTA Online, which added a fight Royale mode called Motor Wars in 2017. And just this week, Rockstar added another Battle Royale-inspired mode called Trap Door.