Blizzard has announced a major update for Hearthstone in June, suggesting that its approach to game balance will change significantly in the future. In addition to introducing a new card in the middle of an expansion, it is also the first time in the game's history that existing cards are being upgraded.
Hearthstone has made frequent card changes, but the vast majority of these cards have been changed. Nerfs – Lowering stats, increasing mana cost, or easily changing a condition. Some others are lateral changes whose formulation provides clarity or enhances consistency. The game has come closest to polishing cards as it has added tribal synergies, such as: For example, that molten giant is an elementary card.
With the announcement on the Hearthstone blog, the game seems to change that approach. According to the blog, the update will include two maps from each class introduced in last year's Boomsday project expansion to enhance existing performance. These are cards that were often not used. So it seems to be aiming to increase the performance of some decks rejected by the community. According to Blizzard, these changes are meant to inspire "metagame outliers" for new decks.
These changes are Part of the update "Rise of the Mech," which also represents a significant change for Hearthstone. The game traditionally publishes three extensions per year and the time between these extensions takes 3-4 months without any significant changes. This time the game introduces a completely new card in addition to these card buffs. The legendary SN1P-SN4P is a magnetic Mech card with an echo that allows you to attach it several times in one go. Anyone signing up during the Rise of the Mech event between June 3 and July 1 will receive a free Golden Copy.
(Blizzard notes that SN1P-SN4P is officially counted as Boomsday Project Card and expires, but The remainder of these cards are not randomly available in Boomsday Packages – you must either request them during the Event Period or use Arcane Dust .)
The rise of the Mech event rotates the current arena sets. As the game grows so big, Blizzard has begun to implement arena rotations that limit volumes for more cohesion. As of June 3, Arena is limited to Classic, Basic, Goblins vs. Gnomes, Grand Tournament, Karazhan, Boomsday Project and Rise of Shadows.
If this indicates a change in philosophy, more frequent updates may follow from Blizzard and more cards added in the middle of the expansion phase to confuse the meta-game. That would be a welcome change for a community that often complains about the obsolescence of the metas when a new extension emerges.
Before these buffs, however, comes a group of nerfs. Blizzard recently announced changes to several maps that hit the rogue class hardest.