BioWare says it has identified the issues in Anthem that crashed players' PlayStation 4 systems and will issue a patch to fix this issue in a March 12 update.
In a Stream on Twitch Today, Anthem Leading producer Ben Irving said that BioWare "discovered a lot of things that caused crashes, and we mentioned them in our patch." Irving also said, based on BioWare and Sony's investigation of the crashes, they have not found out that consoles crashed by Anthem were actually "bricked" or rendered completely unusable.
"In all cases where we know that we have researched in partnership with first-party companies, they can be turned on again, if you know how to turn the power back on and start properly," Irving said.
These results were repeated on Twitter by Chad Robertson, head of the live service at BioWare.
"After a thorough investigation, we have not found an instance where Anthem " built "a PS4 console. If you experience something different, please contact @EAHelp so that we can track and investigate the incident.
Irving said that BioWare will fix a defect scaling error in [in Kürze]. Anthem where some high-level weapons were less effective than the basic launching weapon of the game.