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I remember every detail of Zelda's first thirty minutes: Link's Awakening



Anything anyone has ever liked about a Zelda game plays out in its most perfect form in the first 30-minute set piece of the 1

993 Game Boy masterpiece. The Legend of Zelda: Link's Awakening is a beautiful screen-for-screen remake to be released on Nintendo Switch next month. Listen to me in this one-hour video detailing the brilliant design of each screen layout in great detail.

To challenge myself, I went to a camera every Wednesday afternoon without any idea what I was going to say. This week I recited the layouts of all the screens in the first 45 minutes of The Legend of Zelda: Link's Awakening from memory.

The inspiration for this improvisation has its roots in a particular neurological condition that I suffer from. To summarize my suffering: I remember everything. It did not make me rich and is rarely really useful.

It usually looks like this: I look at the date and then inadvertently remember deep childhood memories associated with that date. Basically, I have a Facebook memory generator in my skull.

This week, my Crazy Memory took me back to Saturday, August 21, 1993, in a captain's chair behind the driver's seat of my father's 1990 Dodge Ram conversion. My aunt gave me $ 20 behind my mother's back. We returned to my aunt's house in Pottstown, Pennsylvania, from the King of Prussia Mall, where I just got with these $ 20 The Legend of Zelda: Link's Awakening by Electronic's boutique If I remember correctly, the return to my aunt's house took about 30 minutes. I had already read Nintendo Power . My theatrical performance was wonderful. I defeated the first boss and returned directly to the village when my father's van drove into my aunts' driveway. Everything thanks to my cellphone boy.

In 1993 I was already a Zelda veteran, though this first vertical piece of Link's Awakening charmed and inspired me as it had no game yet , Later in my life, I designed levels for Triple A video games. My levels were never very good, though perhaps none of this would have happened without Link's Awakening .

I've rattled about one and a half billion details in this video, and though I've only spent all of them, if I edit it from its original 80-minute run, the experience is already slipping back into the haze of my internal Facebook.

So I leave this one detail to you, in which I sum up the charm of the good in a wonderful way Videogame writing on a molecular level. [Link] awakens in bed. His rescuers and janitors are a man and his little daughter. They tell him to follow a road to the south to see if any of his belongings have washed ashore. We follow the road past three screens full of tiny but charming details. On the last screen, two boys throw a ball before leaving the city. The trajectory of the ball goes across the street, back and forth.

When we leave the city, we'll probably run under the ball while it's flying.

On the way back to town with our trustworthy sword in hand. we hand over the children again. We follow the road north to a point where we have to leave it to get into the forest. In the forest we get a key. We take the key back south through the village. The key will unlock the tail cavity. To get to the caudal cavity, we have to leave the city through the south exit. This means that we pass the catching children for the third time.

We move east, off the road, away from the beach and to the caudal cavity.

After surviving a cave full of puzzles, we get a powerful object that makes us jump and defeats two visually exciting bosses as we emerge from the dark dungeon. We drive back to the village. We enter through the south entrance.

As the screen scrolls up to reveal the city, before even a single still image becomes visible, the catchy village music we've already begun to love begins to play the ball kids are pouncing on us , Creepy music plays. They tell us: "Something is wrong!" Dungeon # 1 has been seamlessly connected to Dungeon # 2's Pre-Dungeon Quest.

Link's Awakening never loses that electric speed. It's both a perfect video game and a perfect textbook for action video games.

The Legend of Zelda: Link's Awakening will be released on September 20 at Switch. I saw the trailers. I read that it is geometrically the same game as the Game Boy original (and its Game Boy color remake). In this video, I describe why it is a wonderful thing to play exactly the same game again in this case.

I also appreciate the new graphic style. If you would like to watch this video and publish my personal review of the switch version of Link's Awakening please do so.

And yes, if you read: Nintendo, please remake Connection between the Worlds . It is the third best Zelda (after Link's Awakening ).

And of course I say that Landstalker is the best . Zelda Game.

By the way! If you personally like, comment on and / or subscribe to our YouTube channel, that would definitely encourage my habit of making a lot more videos like this one. I promise you will love it.

There is even a playlist of all my other videos. Wow!


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