Stardew Valley, the popular indie farming simulator (it's more fun than the "Farming Simulator" sounds, I promise) is probably the most chilled game ever. But without multiplayer, it can be … a bit lonely. From agriculture to fishing to exploration of mines, it always feels like a game that would be better with friends.
We will soon find out if that's true. After about a year of work in the feature, the game will receive a cooperative multiplayer mode from August 1st.
There is a small catch: The multiplayer mode is initially limited to PC / Mac / Linux. The trailer (below) says that support will soon be extended to Nintendo Switch / PS4 / Xbox One, but does not go into details.
Multiplayer Stardew Valley supports up to four (4) players on the same farm, with all players sharing the same money and farmland. According to this page in the Stardew Valley Fan Wiki, groups will be able to tweak the game to their liking (in particular, they can scale things like profit margins and in-game item costs) to take into account the added lightness of four players, who do the work that was previously designed for you.
Stardew Valley is surprisingly deep for a game built primarily by one person only; While published by a company, the vast majority of work – from pixel art to musical composition to programming – is done by Eric "ConcernedApe" Barone. Earlier this year, it was reported that the game had sold more than 3.5 million copies. GQ created a profile of Barone and how he built the game.
Barone cleared up a few things on Twitter shortly after the live trailer:
- If you've already found your way into multiplayer beta There will be no major changes in public releases, except for a few " Last-Minute Bug Fixes "
- While work on the console builds is in progress, it does not have any release data in mind
- No split screen or co-op screen – if you want multiplayer, you need it to play own device