Have you ever looked at Dead Space's Isaac Clarke and thought, "Wow, this guy looks like Tiger Woods!" No, me neither, but apparently the two characters have more in common than you might have thought at first. Dead Space's Mute Dumb Protagonist has appeared at a number of strange locations since leaving USG Ishimura, including Cameos in NBA Jam: On Fire Edition, Skate 3 and, ironically, Tiger Wood's PGA Tour 10. [19659003HeyDeadSpaceLDhereAllofthesegamesusedthesamebasicmodelrigsoaddingIsaacwasaseasyasimportingthemodelTheengineofDeadSpacewasabranchofTigerWoodswhichwasthenproducedinthesamestudioasDeadSpace
– G ?? s ??????? (@GameDesignerBen) October 12, 2019
In response to a tweet to which we were invited to respond, "remember the hot second in which EA kept trying, like Isaac Clarke from the dead room to behave was this iconic, beloved figure. "a Former EA Redwood Shores developer surfaced to explain why Clarke probably felt the most comfortable on the putting green. "All of these games used the same basic model rig, so adding Isaac was as easy as importing the model, and the Dead Space Engine was a branch of Tiger Woods, which was then built in the same studio as Dead Space."
EA Redwood Shores – which later became Visceral Games – developed EA's Tiger Woods games from 2000-2007. It is therefore obvious that Dead Space shares some of the DNA of its predecessor, since it uses the same model rig. Obviously, Dead Space's engine was "a trademark of Tiger Woods." Every day is a school day, is not it?