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It's time to stop complaining about Super Smash Bros. Ultimate

Seriously, stop it

Super Smash Bros. Ultimate seems to be the absolute king of video game crossover. Alone the sheer volume of content is breathtaking, but how Nintendo pays tribute to a variety of third-party serials is unbelievable. We have Street Fighter Metal Gear Solid and Castlevania all in one game together. How the hell did we get here?

If you look at the fan forums, the biggest discussion is: "Put Waluigi in Smash ." This has not only caused constant moaning from the Peanut Gallery, but a bombing by director Masahiro Sakurai's Twitter feed and even a bomb threat for Nintendo NYC. In addition to this complaint is discussed whether there are too many Fire Emblem sign or not.

Have we really reached a point where Solid Snake against Ganondorf is worth anything? Are these people's lives so free of love that they can not put their cynicism aside for a moment and be grateful for what Smash Ultimate has? What other crossover, in any medium, is so intent on details in a cast that's likely to break 80 characters? Which other fighting game makes legendary icons of the medium compete against each other?

It does not even take a deep dive to search these threads. Zero (from Mega Man X ) and Shovel Knight were shown as support trophies and they immediately complained that they were not playable. Requirements for characters that "should be in play" can be found anywhere in Twitter. People are picky design choices like air-cutting because they do not want them. There's even a thread this week Smash Right on the Nintendo Subreddit asking people to be civil.

Stop it. Just stop it. Stop behaving like feral kids, and accept Smash Ultimate as it is. The fact that some of these extra characters are even in the game is a miracle of licensing, but the sheer dedication that Sakurai and his team have to bring back everything basically should be praised. We should not look at Ultimate and say, "Well, this level is not in," or, "My favorite character did not make the cut."

You Must Understand Sakurai is the director of this project and not you. Video games are a collaboration between multiple parties that leads to decisions that you may disagree with. Instead of focusing on sending out death threats, why spend that time figuring out how to get into the game industry? If that is not your vocation then why not express your opinion in a civilian way and provide constructive criticism instead.

I know that I can be a little bit heated about certain decisions that are made in the industry I have never moved on social media and a creator of a series that I love in chased the air. What I do is instead of buying the damn game. Choosing with your purse is a much better way to express your disinterest than to track a person online. It just makes you look like a psycho and will make you double your choice.

I just can not believe how hateful the supposed smash fans are. I may not have dug Brawl's accidental pitfalls or smash for Wii Us lack of single-player modes, but I would never think to curse Sakurai and call him lazy. The sheer audacity that some of these people have is incomprehensible.

Why not take a look at all the positive aspects that Smash Ultimate has? My colleague Chris Hovermale is grateful for all the work that Nintendo and HAL Laboratories are doing in Smash and would like to share with you how great this dedication is. Hopefully, his words will inspire you to be better and to act more cordially.

Hey, Chris Hovermale speaks for the rest of this piece! So let me be honest with you – none of the characters revealed in Direct this week were characters I wanted to play outside of a classic mode run. The new modes have sparked my interest. But I was still hyped up, because the character shows through pure virtue, how many dreams came true, even if they were not my own. I can not ask for anything anymore. I want to enjoy what we already get.

I'm not saying that it's wrong to want more of our games than what we get. If anything, I can empathize with it. Wishing is the first step in improving something, be it our own self-improvement or advocating positive change in the markets we participate in. But willing becomes meaningless if you do not appreciate what you already have. Otherwise, the will becomes impossible to satisfy and sustain our own displeasure. I'm still fingers for a playable Bandana Dee, but this list is already so full of my favorite characters that I have no reason to be happy with it anyway.

Even the relief trophies look better than ever, especially scoop knights. He was at the top of many of our dream lists, we all wanted him and he was technically added rather than any other indie, but did we have the confidence that he would even get in? It is not a disappointment that he is an auxiliary trophy, rather than being playable, it is an amazing subversion of realistic expectations. Shovel Knight won a silver medal! People may have been used to seeing a silver medal as a sign of shame, but it was meant to be a badge of honor and is always distributed with the intention of honoring its recipient. I'm thrilled that an indie character is getting this honor!

And if Shovel Knight has won silver, the gold is already going to many underdogs. The inclusions of Ridley, the Belmonts, and K. Rool were fantasies that had been removed for years. Something that many of us wanted, and that made sense in our heads, escaped us for generations. The same could be said about Sonic, the Mario before Brawl or Bayonetta, who share the screen with Pikachu, before Smash 4 's Fighter Choice DLC. Things that used to seem literally impossible become normal for Ultimate . Smash keeps emphasizing his own standards, and that's probably the most commendable and exciting thing about it.

Today, Smash Smash no longer feels like it's just a celebration of Nintendo. It's like a celebration of gaming as a whole, hosted by one of the biggest icons in gaming history. It has become the ridiculous crossover that we have fantasized about since childhood, of which we write fanfics or build them in MUGEN. That is real. I can not exaggerate how much I love Mario, Cloud Strife, Solid Snake, Sonic, Simon Belmont, Bayonetta, Pac-Man and Ryu fighting each other in a professionally engineered game.

Waluigi could have his day the future. Ridley and K. Rool were in similar situations until today. I refuse to criticize Smash (I'm still very much concerned about the netcode and online service), and it's good to be skeptical about promises that are made before they are met. But if the most promising part of a game is simply who's in it, Sakurai has already made more promises than we could have expected. I commend him and his team for their hard work on these supplements, and I look forward to seeing the fruits of their work blossom.

Dibs on Ridley.

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