Update: So, at first glance, the grenade seems to land right between the two players in the above clip and still does not kill them when it explodes, making the casters (and me) think it was a mistake.
However, some people in the comments have pointed out that it is actually the camera angle and that the grenade lands at a distance. It's close enough to do damage, but far enough to avoid killing the two players.
You can see the proof below tweeted by one of the PUBG teams. The short clip from a different angle shows the grenade jumping over the heads of the players, while the picture shows where the grenade actually lands. Now you can decide for yourself if it's close enough to kill a downed enemy, but it's definitely not a bug.
It looks like this "fucked up" grenade by @shroud was not really a mistake at all. Here's the nade from a different perspective (where it has clearly bounced). Try to learn more about it to confirm: https://t.co/M5t78q7MBl27. July 2018
Original story: "How does he live?" was the call from Caster Pansy and summarized what everyone who saw the above clip thought:
Shroud fighting in a 1v2 during the PUBG charity showdown, just had one ridiculous headshot on Vard to send him to his knees on a roof. Vard's teammate The Elli was nearby and ran over to revive his ally. It was too good an opportunity to miss her.
Shroud pulled out a grenade, jumped and let her go. It lurched through the air, bouncing once and nestling perfectly between its two enemies. And then … well, you saw what happened, and left the casters in a stunned, slightly embarrassing silence.
I've never seen this kind of glitch in the normal game, but it shows just how big a mistake PUBG has made by its creator Brendan Greene, aka PlayerUnknown, is not ready to become an important esport ,
The Charity Showdown was part of the PUBG Global Invitational event, which is completed this weekend. You can keep up with that about Twitch .