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How The Port Of The Witcher 3 Was Achieved On Nintendo Switch



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The Witcher 3: Wild Hunt is one of the best RPGs of this generation of consoles. Thanks to Nintendo Switch we will be able to make this incredible title portable Way to play. Fans of this episode were thrilled. This astonishment is mainly due to the ability of the developers to bring this graphically demanding game to a console like the Switch.

In a recent interview for Eurogamer, Piotr Chrzanowski, de CD project RED details how this feat was accomplished, which was carried out primarily by Saber Interactive:

"When it comes to expectations, we want to bring you the same experience. So our goal was to play the same game: without cutting anything, without changing things, unless they were really necessary. The CDPR was open to Saber Interactive to assist them in this process, but they were responsible for creating the port.

This process was time-consuming for "memory optimization" because of the Switch It has a lot less to do, but they could add certain things as the game became more stable. There was no need to create new material, they simply took what was already there and compressed it a bit.

The geometry of the game remains identical to the original version, while the kinematics were reduced to a resolution of 720p. The models have not changed either, although minor adjustments have been made in certain cases. Chrzanowski noted that Crookback Bog and Novigrad Market were two of the most demanding sections that wanted to perform well.

"It's the same experience. You play it, you feel the same, you have all the systems, so it does not feel like you cut anything. "

The Witcher 3: Wild Hunt will arrive at Nintendo Switch on October 15 this year.

Source: Eurogamer


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