Call of Duty: Modern Warfare and Warzone Xbox One players will need to download a massive 66.3GB patch to fix the weapon graphics corruption bug that has plagued the game since the start of season five.
PlayStation 4 owners only need to download a 1.2 GB patch, while on PC only Warzone players need to download a 0.88 GB patch and Warzone and Modern Warfare players a 1.83 GB patch need to download.
Why the huge difference on Xbox One? “Due to an unforeseen error in the deployment of Microsoft patches, Xbox users will have to re-download existing files for this download, but this will NOT affect the overall installation size,”
After the patch, Xbox One players will see an installation space of 99.5 GB for Warzone only and up to 183 GB for the entire game.
Call of Duty: Modern Warfare and Warzone have long histories of large downloads, and Infinity Ward has come under fire because of the game’s install size, which is over 200GB on PC and close to that on console.
What makes last night’s update worse is that it’s hot on the heels of Season 5’s 36GB update – and Xbox One owners in particular are understandably upset.
“UNFORESEEN BUG? REALLY?” said sethouttanowhere on the Modern Warfare subreddit. “You make me download 65GB again just a week after downloading it and all you have to tell me is ‘unexpected error?’ Well, thank you Activision, thank you Microsoft. Also, some people don’t understand that not everyone in the world has a great connection, far from it, even if they live in developed countries and are economically stable.
“I live in Italy, in a small town in the country, and I would like to pay for a fast connection, but it’s just not available in this place yet, so I’m stuck with a connection that gives me a connection like 1 Mbit / s in the best download, often less. 66 GB means to me that I won’t play the game for at least a day and a half or two. In this case, I’ll leave home tomorrow for 10 days and just want to play it a little bit today CoD. I guess I won’t play it for two weeks. This shit makes me so mad. “
Social media wasn’t particularly pretty for Infinity Ward either.
Is that some kind of joke? Have to download almost the whole multiplayer game again ???? pic.twitter.com/lnrlUvUtce
– Hasan Akhtar (@ xvigiR6) August 15, 2020
Age wtf, 66 GB !! pic.twitter.com/kVBTqEotKz
-? (@gifisy) August 15, 2020
See you on Monday folks pic.twitter.com/0c02WB7bEz
– iTzPedroHDi (@iTzPedroHDi) August 15, 2020
Infinity Ward had said it was “fast tracking” to fix the gun artwork bug and the studio was obviously keen to get it out as soon as possible. However, some players have criticized the timing of the patch that was released late Friday evening / early Saturday morning.
“This is damn brutal for any Xbox player who tries to play first thing in the morning and wake up with a 66GB update,” said WILLx7HEx7HRILL on the Warzone submarine.
For what it’s worth, here are the patch notes:
- Fix for weapon models (sights and weapons that have been picked up) damaged on the screen
- Fixed a bug that could occur when selecting the “Replay” option in Warzone
- Fixed a bug that allowed players to use the rope ascender through a closed door in downtown
- Fixed an issue where the Common AUG world model would appear invisible in Warzone
- The increased number of cards in our playlists resulted in some cards not showing up in playlist rotations. In order for them to appear more regularly, we’re removing the following cards from each of the modes listed below:
- Headquarters – Arklov Peak Removal and Shipping
- Kill Confirmed – Remove Aniyah Incursion
- Cyber Attack – Remove Aniyah Incursion
- Hardpoint – Removing Piccadilly and Aniyah Incursion
- Search and destroy – remove rust
Last week, Virgin Media announced to Eurogamer the huge impact of Call of Duty updates on its broadband service. The update for the fifth season triggered a weekly increase in traffic of 60 percent. I can imagine there will be a little spike this morning too.