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Modern Warfare confirms the adaptation to the Big Gameplay and teases another one



Call of Duty: Modern Warfare Alpha is in progress, which means that the shooter for PS4, Xbox One and PC receives one of its first correct tests. And, as you might expect, there are gameplay issues, most of them are small, but they can easily be resolved. Thanks to the fan feedback, the developer Infinity Ward is also aware of many of the problems reported by the players. Infinity Ward, for example, has confirmed that there is a ton of feedback on step audio in the game, with many players noticing that the steps of the players are far too loud while the enemy moves are too quiet. In other words, not only is it hard to hear other players, but when you move, it's even harder because your guy runs like the hulk.

However, changes are made to this aspect of the game. In fact, the adaptation will be made well in advance of the beta of the game so that players can see the improvement before the start. The news comes from Ashton Williams of Infinity Ward, who has also confirmed this via Twitter.

Another big Alpha problem was having large babies who left Gunfight matches prematurely. However, Infinity Ward is also aware of this problem. Currently, there are no announcements on this front, but it has received player feedback and is looking for more penalties for players leaving Gunfight matches ahead of time.

Of course, other changes and corrections have been made. For example, the error in the spring fatigue is eliminated. Nothing is more important than the two problems mentioned above.

Call of Duty: Modern Warfare will be available for PS4, Xbox One, and PC when released later this year on October 25th at the time of release.

For more news, media, and information on the highly anticipated shooter, see our entire previous and extensive coverage of the title by clicking here. And, as always, leave one or two comments on your thoughts on Alpha or hit me on Twitter @Tyler_Fischer_ and let me know there.

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