Mortal Kombat 11 developer NetherRealm has clarified his stance on microtransactions and loot boxes in the upcoming fighting game. As already confirmed, the game does not contain loot boxes, but like many other AAA games, Mortal Kombat 11 will include optional microtransactions that allow players to buy cosmetics.
In the latest Kombat Kast, manufacturer Shaun Himmerick has confirmed that Mortal Kombat 11 will have time crystals as a virtual currency. Players can spend these crystals to purchase various cosmetic items such as skins, intros, light deaths and equipment. With the micro transactions of Mortal Kombat 11 there is "nothing to gain," said Himmerick. In terms of equipment, Himmerick said NetherRealm learned from Injustice 2, which allows them to buy equipment with stats that affect gameplay. This is not repeated with Mortal Kombat 1
Nothing in Mortal Kombat 11 requires time crystals, Himmerick said. "We do not want to have a competitive advantage for money," he said. Himmerick said NetherRealm will give players an allocation of time crystals in the game to give players a glimpse into the content they can buy when they choose real money.
NetherRealm has not yet provided details on the specific price points for the Mortal Kombat 11 microtransactions, which should be available soon, however, as soon as the start of the game is near the door.
Regarding loot boxes, Ed Boon has already confirmed that Mortal Kombat 11 will not have them, and Himmerick offered more details. We do not want that, we've heard the community does not want that, we've seen the reaction to other games that have it, we do not want that reaction, there's no booty boxing in this game at all ", he said.
Mortal Kombat 11 will launch on April 23 for PS4, Xbox One, PC and Nintendo Switch. You can see all of GameSpot's written reports and videos here.