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New hardware for Xbox and PlayStation points to the future of gambling, six years later



Both Sony and Microsoft are setting expectations for their future game consoles and will be releasing information about new hardware within 24 hours this week.

Sony unveiled that its unnamed next-gen console is based on AMD, supporting high-end graphics capabilities such as ray-tracing and 8K output, and switching to high-speed SSD storage. Microsoft followed suit with the announcement of the Xbox One S, a late expansion of the Xbox One line that finally leaves the optical drive .

The next PlayStation and the next Xbox (the future Model after the One S) are both expected next year. One reading of the tea leaves is that one or both can drop the old optical drives and traditional disk drives for a combination of cloud streaming and pure download games.

Sony's Mark Cerny Tells At The Moment We believe the next-generation PlayStation can continue to use physical media. This can mean optical discs, but it can also be a kind of removable flash drive (or possibly optical discs only for playing back older, backward compatible game discs). However, there is a long time between now and the holiday season 2020.

If all of this happens to you, there are a few reasons. Almost every other consumer entertainment device has long since given up on optical drives and non-SSD storage, and cloud-based gaming finally got its right moment in the sun thanks to years of false starts thanks to Google Stadium Project, Microsoft's xCloud Project Nvidia's GeForce Now and other streaming options.

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Does a game console still need an optical drive?


Ashley Esqueda | CNET

It also sounds very much like the console revolution that I demanded in 2013, just before the launch of the PlayStation 4 and the Xbox One. In one article, I boldly suggested, " Why Xbox One and PS4 could be the last generation of consoles ."

Even then, media delivery shifted online and away from physical products. From the PS4 and the Xbox One, I said,

"Both new consoles seem to be dumping dinosaurs, a relapse into a time when your technology's hardware, software, and processing power were all housed locally in a localized package, but ever since With the launch of the previous generation of living room game consoles more than half a decade ago, we've come to a much more connected way to access content, primarily cloud services that stream both video and game content, as well as interactive live experiences like shopping and social networks. "

My goal was to express disappointment that these devices were no longer future-oriented. Microsoft has even toyed with the idea of ​​combining physical disks and digital games into a single-user license to ensure portability. It refused, however, as the players scolded for the impossibility to resell used game discs. This portability is essentially what you have now when you buy a game through Steam or through the built-in digital storefront of a console.

However, some percent of the games are still on physical disks that are fragile, easy to lose, and require a great deal of moving mechanical hardware at a time when almost every other consumer electronics hardware, from streaming media Boxes up to iPads, containing virtually no moving parts.

I thought the new 2013 consoles should be built the same way. But even if they were not, I was convinced that the next round would be.

"The Bottom Line: The PlayStation 5 and Xbox, er, two (?) Look more like a Roku or Apple TV than a Hulking Squared-Off gaming PC … I think I'm crazy? We'll vote again in four to six years, and we'll see what the next wave of playground equipment and services will look like in the living room, when we look at bigger, black boxes full of silicon, I'll like to eat my words. "[19659012] Well, it's six years later. And although it's not a safe bet, the first signs of the next generation of consoles are promising, at least in theory. But I was wrong before.

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