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New Patch finally fixes Assassin's Creed III Remastered's scary teeth



The spooky pre-patch teeth.
Screenshot: Alterminal (Imgur)

On Thursday, Ubisoft released Patch 1.03 for Assassin's Creed III Remastered On Xbox One, PlayStation 4 and PC, the lighting was primarily adapted to cutscenes to improve the look of faces, skin and hair of the characters in the game. As with many patch notes, it is a dry description of a most welcome change. Namely: Thank goodness, the scary teeth have disappeared.

With this new patch, characters in cutscenes look a little less as if they were completely submerged in fluorescent light, and a bit more, as if they were the original game in the dim light, as these comparison screenshots show. Less light means fewer visible teeth, which means fewer nightmares.

The nicer post-patch teeth.
Screenshot: Alterminal (Imgur)

The patch is an uncomplicated solution to one of the first bugs that occurred in Assassin's Creed III Remastered. With the start of the game in March, players began to complain in the forums and subreddit of the franchise. When the first post-launch update, 1.02, did not resolve any of these concerns, players wondered what support plans Ubisoft had and were frustrated by the lack of communication.

View of Assassin's Creed games have a rocky (and sometimes overcrowded) history with buggy releases. This is a wonderful opportunity to revisit one of the series' most controversial games.


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