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Nintendo Switch Online Cloud Services Explained by Diablo III Associate Producer



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With the approaching launch of the Nintendo Switch online service, we still know very little about the finer details. Fortunately, third-party developers are not as narrow-minded as Nintendo. After the Arena of Valor developer Tencent confirmed free-to-play games remain accessible after online services launched on Nintendo device, Blizzard has now revealed more information about the incoming cloud services.

Talking to Nintendo Soup, Diablo III's Eternal Collection associate producer Matt Cederquist revealed storing files for games on the switch is automatically uploaded to cloud services on a regular basis, with no manual user interaction required. How often online storage is backed up is unknown.

Cederquist also explained how data in the cloud can be seamlessly transferred to other Nintendo Switch systems ̵

1; allowing players to continue their session on a friend's or family member's device. The Blizzard Associate Producer, who describes the cloud capabilities of Diablo III on the switch, said that savings, including achievements and campaign progress, would go straight to the cloud.

Is it attractive for you to move data between systems? Is that the kind of cloud service you were hoping for? Tell us below.


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