Hello Games seems to be in the situation where the indie team is taking some steps forward and then No Man's Sky encounters a situation involving the team at or around two steps back. It was really bad when the game hit the market for PC and PS4 two years ago in 2016, when the hype overwhelmed the game and turned it into a start-up disaster. After restarting the game with the next update, No Man's Sky has captured the attention and adoration of a whole new audience. However, there were a few new bugs introduced with the Next update that really hindered the experience for a large proportion of players.
Fortunately, according to the official website, there is a patch concerning the recently-stored game bug affecting PC players. In Patch 1.51, the top priority was to fix a stored game error in which the saved file could not be loaded after saving the game after some parts of the technology had been partially repaired. The bug has been fixed and players can now save the game after repairing some parts of the technology.
Unfortunately, the console players have to wait for the patch to be certified and approved by the platform owners before it can be activated and distributed for the Xbox One and PS4.
The patch also fixes a crash caused by a memory corruption error, along with some other crashes caused by a bug in the animation system, a crash when saving to the freighter, and a crash when a fleet is on expedition, while the capital ship is not present.
When you expand a game to include multiplayer, it usually takes a lot of memory management to load many objects in a short time. This sometimes (or almost always) results in a memory leak at some point in time or at a different time, and this often happened with Star Citizen which requires frequent patches to address these issues. No man's Sky was no stranger to this effect, and Hello Games also had to deal with the memory leaks.
The team also treated warping bugs in multiplayer as well as players who could not forgive during the antimatter stage during the tutorial.
Part of the patch rollout is mainly repairing a couple of dozen crashes, which is common in a game of this size. However, in the next update to No Man's Sky do not expect things to be perfect until Hello Games can really iron out all the details of the patch and make sure the multiplayer works as intended.  It's certainly a big step from how the game was when it first started in 2016, but it's still a long way from where it needs to be.
On the top, many players dive and dive in No Man's Sky Next patch that has introduced a wealth of new gameplay options that gamers were originally promised prior to their first release , Now that the stored game error has been addressed on the PC, it should make the players much more palatable.