Anandtech delivers the nasty news in a single paragraph.
The RTX 2070 Founders Edition TDP and boost clock tweaks only amount to around a 4% gain over the reference 2070 at 4K e of things, but the setup makes more sense when looking at the GTX 1080 competition. The reference RTX 2070 is faster than the GTX 1080 at 4K and 1440p by only around 10%, a gap that is easily closed by factory-overclocked custom cards.
The GTX 1070 delivered a 1.57x increase in 1440p performance relative to the GTX 970.
The comparison does not get any better , the GTX 2070 can only manage a 1.36x increase over the GTX 1070. Now, watch the math. We'll use the higher-priced FE cards to make the comparison look better for Nvidia.
GTX 970 launch price: $ 329
GTX 1070 launch price: $ 449
GTX 2070 launch price: $ 600
In 2016, you could buy a 1.57x increase in performance for a 1.36x increase in price. Today, you can buy a 1.36x increase in performance for a 1.33x increase in price relative to the launch price of the GTX 1070. Except, of course, the GTX 1070 is not a launch card anymore. It currently sells for $ 339 – actual price / performance ratio for this comparison is 1.76x increase in price for a 1.36x increase in performance.
This is not compelling. It will never be compelling.
The RTX 2070 is a Dangerous Card to Buy for Next-Gen Feature Support
The problem with the RTX 2070 is that Nvidia has been demonstrating that the GPU Want to be able to handle any next-generation features. This is not an incidental point. Battlefield V were running "around" 60fps, but multiple reviewers noted they did not think the frame was steady.
It would be inappropriate to treat this data point as the final word on RTX performance, but we can make some reasonable assumptions based on it. RTX 2080 Ti. Nvidia's "RTX-Ops" is. Rather than RTX 2080 Ti, RTX 2080 is looking for a better performance RTX 2080 Ti is capable of 76 trillion "RTX-ops" while the RTX 2080 is capable of 57 trillion. That's what the RTX 2080 can take over the job, we're assuming.
But even this generous assumption leaves the RTX 2070 falling flat. It has just 78 percent of the ray tracing performance of the RTX 2080, which means gamers can look forward to bumping along at ~ 47fps in 1080p with their brand-new $ 600 video card. As I discuss in our review of the RTX 2080 and RTX 2080 Ti, history overwhelmingly says it all. If you are coming to GPUs, then you might be happy to see the GPUs they bought for $ 400 in 2006 by the $ 300 card barely a year later.
When it comes to GPUs, math read But the RTX 2070 has 55 percent of the RTX performance of the 2080 Ti, but it's probably between 45 and 65 percent of the performance of the RTX 2080 Ti. But right now, the only data point BFV, the $ 1,200 RTX 2080 Ti struggled to maintain a 60fps frame rate. We assume Nvidia and Dice wants to improve on these figures. It's possible they will not. If they can not, RTX 2070 might end up pulling up 30 fps frame rate in BFV @ 1080p with ray tracing enabled. That's not a reasonable achievement for a $ 600 GPU.
I've made it clear that I do not think gamers should buy Turing GPUs. The price increases are not remotely due to available performance and the future value of ray tracing and DLSS is a complete unknown. But I want to say this: The more you care about ray tracing and performance in that mode, the leerier you should be on RTX 2070. If you doubt this, do yourself a favor, and look at reviews of early DirectX 10 and even some DX11 GPUs, like the HD 5770. It's common for midrange cards to struggle in new APIs. And ray tracing, as Nvidia has noted, is much more than just changing API
If you really care about future performance, wait. Do not buy the sizzle. Do not buy the idea that Nvidia would not ship a GPU with technical ray tracing ability that could not be practical used for ray tracing. GPUs, but since we do not know if it does . Battlefield V require a GPU $ 200 – $ 600 more expensive.
The Paradox of Turing is that Nvidia might not be right in its efforts to. The RTX 2070 might end up delivering rather uninspiring support levels push the game industry to adopt ray tracing. It may be that, 10 years from now, we'll all be kicking back in games that just use ray tracing or deploying it extensively as part of a rasterization for a best-of-both-worlds gaming experience. I am not, in any way, trashing the idea that ray tracing could be an exciting future technology for games.
Turing is going to deliver it. And it's very hard to recommend a GPU that offers just a little over the past few years. RTX 2070 – [H] ardOCP has their own coverage up as well, which you can read here.
Now Read: RTX 2080 and 2080 Ti Review: You Can not Polish a Turing, Nvidia Keep Pascal GPUs on Store Shelves After RTX Launches, and Do not Buy the Ray-Traced Hype Around the Nvidia RTX 2080