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Home / Technology / PlayStation 5 Details: PS5 and VR, PS4 backward compatibility, SSDs and more

PlayStation 5 Details: PS5 and VR, PS4 backward compatibility, SSDs and more



Sony has released the first details for the next generation console in an interview with Wired. In the interview, Mark Cerny, the lead system architect on PlayStation 4, talked about working on the successor to the PS4 – most likely called the PlayStation 5, but this has not been confirmed.

In the interview, Cerny confirmed that the next generation PlayStation is partially based on PS4 architecture, meaning that is backward compatible . Cerny also stated that it is not a fully digital device and that physical disks are accepted. The article by Wired describes the transition from PS4 to PS5, as suggested by Cerny, as a "smooth transition" and adds that many games will be released for both PS4 and the next-gen console. The description of a smooth transition indicates that the PS5 on the PS4 will be an iteration instead of being drastically different from that of the PS3.

In the console there is an AMD chip, on which a CPU based the third generation of Ryzen. The seven nanometer Zen 2 microchip has eight cores. Although the console will support 8K, the display at this resolution depends on the TV catching up.

The graphic is now controlled by a custom version of the Radeon Navi series. This graphics chip supports ray tracing, which is becoming increasingly popular in movies and video games. Although traditionally considered as a lighting technique, Cerny says it has different effects than creating realistic environments.

"If you wanted to run tests to see if the player could hear certain audio sources or the enemies 'players' steps, raytracing is useful," he explained. "It's all the same when you get a beam through

In fact, audio is one of the key enhancements that Cerny wants to talk about, and the AMD chip enables 3D audio, which according to Cerny is the key to deeper immersion, which naturally led to discussions about PlayStation VR and although Cerny has not confirmed whether a new version of Sony's headset will be released, the existing version is supported.

"I will not go into the details of our VR strategy … beyond stating that VR is for It is very important to us, and that the current PSVR headset is compatible with the new console, "he confirmed.

Another important step the next PlayStation will make, com through your hard drive. According to Cerny, the developers tell Sony that they want to have solid-state drives in the new hardware, as opposed to the slower equivalents used in current consoles. These SSDs are relatively common in laptops, and what Sony brings to the next PlayStation is described as being specialized in hardware.

Cerny demonstrated the change that an SSD introduces in gaming by displaying a loading sequence of Insomniac's Spider-Man a standard PS4 Pro and a next generation PlayStation development kit. The first was about 1

5 seconds, the second 0.8 seconds. This, Cerny says, has implications for how the world can be rendered, which in turn affects how quickly Spidey can move around the world. With the new hardware, the camera moves much faster through the city, as the hardware is able to meet the rendering needs.

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The PlayStation 5 and what's to come

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Commenting on the SSD, Cerny said, "The raw reading speed is important, but so are the details of the I / O mechanisms (19459202) and the software stack we set up I have a PlayStation 4 Pro and then an SSD that costs the same as the PlayStation 4 Pro – it could be a third faster. "

The common architecture between PS4 and PS5 of course creates the path for games that are on the former were developed to perform on the latter. One of these games is Death Stranding, developed by Metal Gear creator Hideo Kojima and the Kojima Productions team. In the interview, Cerny was asked how Death Stranding fits into Sony's PS5 plans for cross-generational releases, and he smiled before a spokesman merely repeated that the game was coming to PS4. Obviously, this is not a clear indication of Sony's plans, but it may be amusing given the context.

Cerny has not provided details on any of the services or a broader view of the PlayStation vision for the company next generation of games, rather than focusing on the essentials of its hardware. It is still unclear when the console will be completely unveiled. Traditionally, Sony had debuted its new PlayStations at E3, but the company will not hold a press conference this year. This leaves PlayStation Experience, one of its new Nintendo Direct-like state-of-play streams, or a stand-alone PS5 announcement event as a possibility – assuming it plans to release the PlayStation 5 this year.

It is also unclear when Sony is planning to launch the PS5. In May 2018, John Kodera, Sony's PlayStation boss, said the new PlayStation is three years off. "We will use the next three years to prepare for the next step," he said, "to squat down so that we can jump higher in the future." While Sony's plans are still largely unclear, Microsoft's efforts are coming to the fore. The company will hold an E3 press conference this year, and Xbox boss Phil Spencer said it will "be as big at E3 as never before." In the year 2018, Microsoft confirmed that a new Xbox was under development and it is expected that we will find this next-generation console at the E3 2019. In short, it is proposed that a fully digital Xbox One S be announced shortly. As the name suggests, this new console does not accept physical disks and is designed for downloading and streaming.


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