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Pokemon Go PVP does not reinvent battles, but adds some new twists




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Coach battles add new attacks, new ways to receive rewards, and the potential for more.

After two full and inquisitive years, Pokemon Go has finally launched competing coach battles.

Although this new PVP mode is not the complete post-combat system, some people hope it's not quite identical to the raid and gym battles players are used to. Niantic has started with some simple changes that are a potential basis for some much bigger ones, as well as new reasons for maintaining your friendship level and a regular fight.

Last week I visited Niantic's office for one hour of practice gameplay with coaching battles, which gave me a much better idea of ​​what Niantic has already built and what might come next.

Battle Basics

Starting a coaching match is as easy as scanning a Battle Code. The Nearby menu in the lower-right corner of the screen (which usually shows Pokemon and Raids in your area) lets you display a combat code on a new battlefield, which is essentially a QR code with the Avatar of your trainer is acting.

A player in your area can scan (or scan) your code to start a battle. This means that you must be right next to the enemy you want to fight with, with one important exception: You can remotely fight against your Ultra or Best Friends over the Internet.

After You Did This After starting a battle, select your league and team (more on that below) and get ready for the fight. Once the fight begins, anyone familiar with raid or gym battles in the past is familiar with it. You tap to use the fast movement of your Pokemon, which builds up energy and ultimately allows you to use a stronger charge movement.

However, Niantic will now add the ability to unlock a second charge move in addition to coach battles. You can go to any Pokémon and spend additional Stardust and Candy to permanently add a second batch move, although Niantic could not pinpoint the final cost.

After unlocking a second batch move, you can use a batch TM In the future, you simply decide which of the two moves you want to replace, not one that is automatically selected. The second charge move is available in all combat scenarios, including raids and gyms in addition to coach battles.

In Combat, you can choose which charge move you want to use, if you have enough energy. Then you have a few more seconds to recharge it. During this window, the opposing player has the option of using a shield. Each player has only two of them for the entire battle, so you need to carefully decide which one to use against which Pokemon and which attacks to use.

At the end of a battle, both players receive prizes on whether to win or lose, including the ability of Stardust or Sinnoh Stones in the build we play. Niantic said that you can earn these rewards three times a day by beating other players, but you can still make progress towards medals (tracking your winnings in each of the three different leagues) as much as you like. At the end of a fight, you also have the option to fight the same opponent again or to send him a friend request if you are not already a friend. Fighting against a player is also a new option for increasing the friendship once a day, similar to fighting in a raid or exchanging gifts.

Players can also train by attacking AI-controlled versions of the three fighting team leaders (Blanche, Candela, and Spark), who are also accessible via the "Combat" tab in the "Nearby" menu. Once a day, players can also use this training method to earn rewards (with the same potential betting as real-life battles) and the previously retired Ace Trainer Medal. Each team leader always has the same defined amount of Pokemon (with a different team for each league), much like the fight against gymnasts in the main series.

Choose Your Fighter

The Pokemon Go Coach battles are 1 v. 1 and each player uses a team of three Pokemon. After a fight begins, choose your team just like raids. A Pokémon set is recommended and can be replaced manually, or you can choose one of your ready-made battle parties that has been pre-prepared.

You can not choose Ditto or Shedinja, only another Pokémon (including Mythicals and Legendaries) is a fair game.

However, before you can choose your Pokémon team, you must decide which league you want to fight in. In coaching battles, you can choose between three leagues: [19659020] Great League: Each Pokemon Must Have 1,500 CP or Less

  • Ultra League: Each Pokemon must be 2,500 CP or below.
  • Master League: Pokemon has no CP limits
  • Here, the Pokemon Go coach battles introduce the most strategies. Since you can not see your opponent's team ahead of time, you should opt for smart all-round attackers. In addition, you must be careful when training Pokemon if you want to keep the CP low enough to fight in a specific league.

    With the addition of a second charge train, Niantic said it would add a preview for CP for Pokemon, so you know what their new CP value will be before you spend Stardust and Candy power them up.

    CP and Move Set are the most important factors in combat, as no items can be used during combat and Pokemon can not dodge as in turn or raid battles.

    While you In the background, weather effects such as rain or snow become visible. Pokemon will not be reinforced by the current weather during the trainer fight.

    Unanswered Questions

    Although Niantic did not confirm a specific release date for coach fights, it indicated that they could arrive by next week and will be on the market before the end of the month.

    Our demo used a development build, which means we do not know some other aspects of coaching battles. The cost of unlocking an additional attack was not final. we saw costs between 15 stardust and 2 candy to 250,000 each, but all numbers were placeholders and did not show the actual amount.

    The Match Timer, which was set to four minutes during our battles and displayed only during combat Last 20 seconds, was also still under development, according to Niantic representatives, and could change prior to final release.

    The build we were playing contained a new Trainer Battle screen, which will probably appear next to the feature. as well as some Sinnoh Pokemon that have not yet been released, but Niantic did not comment on when one of them would actually come to the game.

    Coaching Battles Seems Imminent at The Moment The feature and reduced teams of three Pokémon (as opposed to six in the main games) are in line with the simplified mechanisms Go players are used to. In the short term, they are certainly also a relief for players who are looking for more ways to earn Sinnoh Stones. However, final success depends on whether the community decides to host tournaments or whether Pokemon Go will ever be recorded in official matches.

    Most importantly, Niantic's lead software developer Rob Giusti and product manager Matt Slemon suggested that coaching battles are just the beginning of what the team would like to achieve in a competitive mode. The pair told us that as the game progresses, more complex features may arrive in the future, including "more strategies, more ways to find competition, and more ways to win".

    Andrew is IGN's Editor-in-Chief of the News and I can not wait for more Sinnoh Stones to be used. You can find him on Twitter about Persona and Cute Animals .


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