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Project C is an online open-world game by Assassin's Creed and Half-Life 2 veterinarians



Darewise Entertainment wants to develop a different kind of online game and hopes to get like-minded players to try it. The developer is ready to let Project C, the codename of his massive third-party open-world multiplayer game, play in a pre-alpha state on the PC next week.

Project C is based on Unreal Engine 4 and takes place on Corvus, a deserted planet of alien wildlife, technology and natural resources. Instead of following a written story, the game encourages players to work together to form clans and maintain a player-driven economy. Gathering resources helps your clan build settlements, and you can fight or trade with other players (all in the same world).

Darewise's goal is to have a stable world that reacts dynamically to player activity. It uses artificial intelligence to colonize Corvus with a variety of plants and animals. The studio also works with Improbable to use the cloud-based SpatialOS technology, which allows developers to create complex online worlds.

There is no lesson in project C So you decide how you want to play. In addition to establishing bases, you must use your found resources to make tools, weapons, consumables, and vehicles.

Above: Corvus from Project C has a number of different environments.

Credit: Darewise Entertainment [19659007] Darewise said there will be several gaming tests in the coming weeks to see how players respond to the openness of the game and whether they can work together to build a multi-part building. To participate in the Pre-Alpha, you must complete a short survey here. If approved, Darewise will schedule a 10-minute call with you to provide more information about the game.

With the early involvement of players in the development process, the studio hopes to create a positive, engaging community around Project C that will also help players on the Project C community's Discord server.

Darewise was founded in Paris in 2018 and consists of former Triple A developers from studios such as Ubisoft (including CEO Benjamin Charbit, formerly responsible for Assassin's Creed)), Valve and Rockstar Games. Most of the funding comes from the French government and venture capital firms Kima Ventures and Serena Capital. The company employs 30 people.

"Players are always at the heart of a great multiplayer gaming experience, so we're inviting a select group of players to join Project C at such an early stage of development." Kharbit in a statement. "The biggest adventures happen to friends, and that's the ultimate goal of Project C – providing players with a truly dynamic open-world gaming experience that allows them to play together and compete against each other."


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