S Ony's PlayStation and Microsoft's Xbox consoles are Rocky Balboa and Apollo Creed of the gaming world. Since 2001, the two have been concerned about the dominance of video games, and their competitors could reach new heights with the upcoming releases of the next generation PlayStation 5 and Xbox "Scarlett".
Xbox One and Xbox One X consoles are a distant third of the industry behind Nintendo and Sony. Meanwhile, PS4 and PS4 Pro devices are market leaders and account for almost half of all consoles worldwide. This is clear from a November 2011 Strategy Analytics statement.
Ben Arnold, senior director of innovation and trends at the Consumer Technology Association, explains Inverse that Microsoft has an ace up his sleeve.
The PS5 and Xbox Scarlett devices are to bring their own secret weapon to the ring. Rumors about the PS5 chipset and a recent patent suggest that the new version of Sony brings with it virtual reality capabilities. Meanwhile, two anticipated Xbox Scarlett models are reportedly using Microsoft's upcoming xCloud streaming service to allow players to play any title (no downloads required) and their favorite games beyond the console to their Android phones and others To bring devices.
Arnold believes that the hype about cloud gaming services and the slow adoption of VR could be the perfect storm for Xbox Scarlett.  "The timeline [for VR] has been extended a bit because we still want to have great content to drive hardware adoption. However, the content can not be funded until more hardware is available, "he said. "When this is found out, all of this momentum will evolve in streaming, cloud, and subscription services."
The VR still has a lot of problems to overcome. The hardware is expensive, there is a lack of available content, and users can get sick if there is only a minor disruption in the game. VR was a big discussion point at CES, but this year many attendees said it was a "dust collecting dream" and the "buzz is fading".