At the end of the day, there are many processes running on a smartphone-optimized chipset that are not really necessary for the average experience of a virtual Joe in a face computer. Over the last five years, the dominant wisdom of the past five years has been to build on the power of these headsets, but it's at a point where the hardware that can be built has reached the good stage and the Time to Reduce Costs on Shipping Units
To take this necessary step, Qualcomm announced today that it has developed a dedicated chipset for stand-alone headsets. The Snapdragon XR1
Users can enjoy experiences like streaming 4K-30fps content on XR1 powered devices. The company had a number of headset manufacturers on the stage for the announcement, including HTC Vive, Vuzix, Meta and Pico. The number of headsets being delivered today is quite small, but Qualcomm is preparing for a near future in which it expects sales in hundreds of millions.
Qualcomm was mainly nut about details of how this chipset works compared to the new -released Snapdragon 845 – this has its own VR reference design – but it seems fair to claim that the XR1 is probably a more cost-effective option for hardware Manufacturers who know exactly what they need and do not want to pay for an architecture It was built around handling tasks that can not be tackled with equipment.
While the Snapdragon 845 headset focuses on the capabilities of PC-attached systems, the XR1 is looking for cost-effective devices that will have a better chance of being on the shelves soon. The XR1 does not support floating 6DoF like the 845, but supports tighter movements like its 835 VR platform.
In an email to questions from TechCrunch, Qualcomm XR boss Hiren Bhinde said the new chipset will "unlike the 845 for similar performance and heat benchmarks, there are fewer workloads here," though this is stated " ,
 Compared to some of today's standalone VR headsets, many current unmanaged consumer AR headsets are lightweight in their computational needs, as they are not geared towards replication the world of fidelity that VR is attempting. Headsets that simply offer a heads-up display and voice assistant, as shown by Qualcomm XR1 partner Vuzix, are different from Magic Leap and Microsoft with their "mixed-reality" devices that enable sophisticated environment mapping A Natural Place in the Periphery of an Observer
By building a chipset with low-cost mass-market headsets, Qualcomm seems to be convinced that the time has come for the strike and that the XR1 is making room for AR / VR manufacturers The extra boost they need to start shipping hardware.