It fit this week that the PlayStation 5 Devkit expired as Gamescom 2019 was in many ways an extension of the E3 2019. Geoff Keighley wheezed and wheezed during his opening night live presentation, but as the curtain opened, it was clear that the two-hour stage show was primarily intended as a screen to bring the author Hideo Kojima to the stage.
The Biggest News During The press conference was discontinued on Twitter when Sony casually announced it had acquired Insomniac Games. The company seems to enjoy lately doing things with as little fanfare as possible, and we're pleased with the bragging ̵
The games well is good good and currently really empty. Need for Speed Heat needed the stage time, simply because Publisher EA waited so long for the revelation. Apart from that, PlayStation took the opportunity to focus on a few of its smaller efforts, with the excellent Erica casting shadows herself during the show.
Little Nightmares II was a well received announcement, but one that shows where we are in the generation; Bandai Namco holds, like so many other publishers, most of his cards close to the chest. And that's just the big topic for the industry: Virtually all are submerged until the next generation's hype cycle begins.
That means the industry is a bit boring at the moment, but we also expect the PS5's unveiling event is crazy. Right now there are so many unlisted teams – from Rocksteady to Rockstar. And while the Japanese giant has to share the loot with Microsoft, recent comments from the company suggest that it is aggressively attacking third parties which is stifling PlayStation so they can jump higher next year. The whole industry is doing the same and Gamescom 2019 was just an extension of what we saw at E3 last summer. But do not make mistakes, there are good things coming – it's too quiet for them to be.
How did you feel about Gamescom 2019? Do you feel that developers are holding back from the next-generation console announcements? Practice your German in the comments below.