Sega was always more loved than successful. At no time was the manufacturer of Genesis and Dreamcast the world leader in video games. When it succeeded in America, it remained in Japan and vice versa. The Genesis Mini is a summary of the moment when it came closest to winning – a reminder of what Genesis was, and what it could have been.
The $ 80 worth of Sega Genesis Mini will be released on September 19 and includes 42 classic 16-bit system life games. That's a lot, exactly twice that of Nintendo's SNES Classic. It also includes two of the classic Genesis controllers with three buttons, an HDMI cable and a USB cable with power adapter ̵
The hardware is beautiful, a perfect replica of the 1989 Genesis model. The Genesis Mini goes one step further than other classic mini-hardware with interactive elements. The volume knob moves up and down, the spring-loaded dustguards that cover the cartridge slot open and close, and you can even remove the connector cover that connects the genuine Genesis to a Sega CD.
None of this actually works of course. You can not play Genesis cartridges on this computer, nor is there a proportionally large Sega CD attachment that allows you to play Sewer Shark (though we can all agree that we should have one Would buy the product immediately). , But they make the Genesis Mini even a fun little toy even before you turn it on.
The included controllers feel like exact replicas of the original, massive, croissant-shaped pads that came with the first Genesis model. Here you may feel that Sega has made a misstep with the Mini, as it contains these 3-button pads rather than the later-produced 6-button controllers. In Japan, the 6-key pads are included; Here, the purchase costs an additional $ 20. Most games use only three buttons anyway, but for those who offer 6-button support (especially Street Fighter II Special Champion Edition ), you have to pay.
 Although the controllers use USB, you can not simply plug in an old USB controller and use it for the Mini. You need an officially licensed retro-bit controller. Sega sent patterns of 6-button controllers that were excellent. They were also useful for games that do not require six buttons because you can press the Mode button to open the system menu. To get to the menu with a 3-button pad, you must hold down the Start button for three seconds, which is annoying.
So, was it a mistake to include 3-key pads? I tend to "no". The charm of such a mini console is not just the gameplay. it also has this little replica of the thing itself. Most of the people who played Genesis at that time used these controllers. It closes the nostalgic circle to rekindle Sonic the Hedgehog and feel one of those big Chonky Bois in your hands, as you remember.
Like Nintendo's classic systems, the Genesis Mini has an original menu screen music in classic chiptune style. Unlike Nintendo's systems, the melody is composed here by the king of 16-bit music, including Yuzo Koshiro ( Streets of Rage and Actraiser ). The new music is what the kids call "Bop" today. I just let them go and listen to them. They even tuned the startup sequence of the Mini to the music. That's love of detail!
The Mini lacks the software features. Obviously, you can choose to display the games in the correct 4: 3 aspect ratio or be weird and drag them across your entire TV like a crazy carnival mirror. You can turn a CRT filter on and off for fake scan lines and apply one of two different background images to the space around the 4: 3 image. There is a "store everywhere" feature with four slots per game. And that's it already. I would have liked a rewind feature like SNES Classic.