From Softwares Sekiro: Shadows The Twice made quite a big impression at Gamescom 2018. From the dark-fantasy of the Dark Souls series and even further away from the macabre mystery of Bloodborne, the new stealth-action-soul-game set itself by Sengoku Japan has some similarities for players who are familiar with the special style of From Software but also a lot of big surprises. Sekiro: Shadows The Twice will bring the next big step forward for the developers of the Souls series on March 22, 2019.
Lucy James and Tamoor Hussain spent some time impressing at Gamescom 2018 to play the next big game from From Software, but also humbled by his brutal version of the Souls formula. He plays as a resurrected Shinobi, known as the One-armed Wolf, and acquires a powerful, versatile prosthetic arm that helps him in his quest for revenge against a powerful samurai and his clan. Superficially, Sekiro is very similar to Former's previous titles, but there are a number of big changes that will surprise first-timers.
Similar to Dark Souls and Bloodborne, Sekiro has a strong focus on bringing players into dangerous environments that harbor powerful enemies, traps, and big beasts that can and will easily take you away. Sekiro, however, is a bit more stealthy in comparison to other Souls games and emphasizes more the experience of being a clever ninja. By taking advantage of all the abilities and tools at your disposal, including stealth kills and brutal counterattacks that will knock one opponent down in one fell swoop, you will eventually gain the self-confidence to overcome what lies ahead. In our written impressions, we talked about the many challenges that occur in the Gamescom demo, which involves a massive snake and a duel against a big boss on a bridge.
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