Borderlands 3 is almost certainly the game that you think it is. Six hours later, many of my feelings remain the same as they did when I first played Borderlands 3 at an expanded preview last month. In many ways it is a time capsule, in some ways an embarrassing regression of its sensibility and in some ways the certainty that its central goal, shooting and looting, has always been and always will be. Since the franchise has barely changed, the best way to tell if Borderlands 3 is right for you is to start one of the previous games in the series and see how well it works for you today.  Time is not a friend of the games of Borderlands which mostly stagnated as so-called prey guns multiplied around them. The novelty of a game that melded the steady dopamine rush of style Diablo style booty and slight roleplaying character formation with some decent shooting is now common. A similar experience can be made with better shots in Destiny 2 or with a weird backstory in Warframe. It's the difference between the excitement of Chipotle coming to your small town and the decision to drive to Chipotle in a big city. If you like it, give it a try – but has anyone told you about your options?
An important point for Borderlands 3 is its size: I'm still very early In this very long game there does not seem to be much change from the previous game, but there is plenty of room for little surprises. I'm curious to see what lurks on the edge, and now that I've spent some time jumping forward in the main campaign to learn more about side jobs.