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Steam Spy returns from death, but admits that data is less accurate



Earlier this month, the popular third-party tool Steam Spy was essentially left dead in the water after Valve announced new privacy preferences for Steam users, including hiding libraries and profile data from the public view. This meant Steam Spy, which tracked statistics such as sales and game time of the games, could not access the required data and went offline. But now its creator has returned it, albeit with less reliable data.

Steam Spy creator Sergey Galyonkin has revealed that the site will now use a machine learning model to measure sales figures based on "random data". In his blog post, he announced that his algorithm had predicted 252,000 sales of the new game Frostpunk where the developers betrayed that it had sold 250,000 copies.

Some original features of Steam Spy are not yet available, but you can find the most important statistics such as sales figures and playing time on the website. However, Galyonkin admits that this new version of Steam Spy is far less accurate than before. After testing the algorithm in 70 games, he found 90% of the predictions within a 1

0% error rate, adding that he also "saw some crazy outliers where the difference between the estimates and the actual data could be five times . " 19659003] Galyonkin says he is convinced to bring back Steam Spy after receiving comments from over 200 game developers in which he reported on how the tool had a positive effect on their operations. He believes that some data is better than no data as long as he makes his boundaries clear.

In the meantime, he will continue to work on improving the tool's predictions and bringing back some of the missing features. "I believe in giving everyone access to the essential information, but until I fix everything, Steam Spy will be half-closed to the general public."

SOURCE Steam Spy blog


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