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Home / Technology / Studio MDHR talks about not making Cuphead any easier, and how Microsoft / Nintendo work together, "something nice".

Studio MDHR talks about not making Cuphead any easier, and how Microsoft / Nintendo work together, "something nice".



Everywhere you look this week, people talk about Cuphead coming to the switch. Somewhere in the fan discussion, it was feared that the game would have trouble accommodating the potentially younger crowd that could hit the game. That was never a consideration, according to Cuphead co-director Jared Moldenhauer.

"Some people wondered if we would adjust the balance or really adjust things, and I do not consider that fair. We wanted the next wave of gamers to experience exactly what we intended. "

Even though we had a few days to tune in to the news, most Nintendo and Microsoft fans are still shocked when Cuphead comes change. The love affair between Microsoft and Nintendo has grown stronger every day, but this announcement takes things to the next level. Moldenhauer has the same feeling as all other fans.

"Something beautiful happens in the scene, where you can see more partnerships between the giants. When it turned out that Microsoft wanted to attract more viewers to indie games, and they wanted more players who were able to play these games, they said, would you like to take the opportunity to play Switch?

I would be a crazy person if I did not say yes. Every kid who grew up in the days of the Sega-Nintendo wars are the legendary gods of the game. So, with only one left in the consoles, we know how to do that. How do we validate our young self? What would upset little Jerry the most in the future? "


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