After a temptingly short teaser trailer in March, Nintendo officially unveiled its next Super Smash Bros. game at the E3 2018. The new installment of the popular combat series comes later this year on Nintendo Switch, and though there are still many Details we do not know yet, Nintendo published a lot of information about the game in their June presentation and gave us a good idea of what to expect.
To tune into everything Nintendo has revealed about the game So far, we've put together everything we know about Super Smash Bros. Ultimate, from the release date of the game and new characters, to the many changes made to it Gameplay were made. We'll continue to update this list as new details emerge, so check out the latest information on Nintendo's hotly anticipated mascot fighters.
Is it a harbor or a new game?
Before its Official Unveiling There was much speculation at E3 about whether Super Smash Bros. Ultimate would be a new part of the series or an extended port of the Wii U entry, much like Mario Kart 8 Deluxe. Nintendo cleared up any misunderstandings during a question and answer session at this year's Expo, and confirmed that Ultimate is indeed a brand new title for Nintendo Switch.
How many new characters are there?
Nintendo has unveiled three new fighters Super Smash Bros. Ultimate: Inkling, Ridley and Daisy. The first two are brand new additions to the series, and both have their own unique movesets and play styles that relate to their respective franchises. Inkling can spatter enemies with ink and use a variety of Splatoon weapons, such as Splat Bombs and the Splat Roller, while Ridley spits fire with his tail and can impale other fighters.
Unlike the other two newcomers, Daisy is not a completely new addition to the list, but an Echo Fighter ̵
Which characters are coming back?  Everyone! Super Smash Bros. Ultimate has the largest roster in the series (and probably a few surprises) with 66 confirmed fighters. Any playable character that has ever appeared in a Smash Bros. game will appear in Ultimate, including all DLC fighters released for the Wii U and 3DS ratings – such as Bayonetta, Corrin, and Mewtu – as well as third-party characters like Sonic, Cloud and Street Fighter's Ryu.
The list even includes characters that have so far only appeared in a single Super Smash Bros. game, including Pichu and Young Link (whose only appearances in 2001 were melee) and Wolf and Snake from 2008 Brawl. Metal Gear Solid's longtime spokesman David Hayter revealed that he regained his role as the latter in Ultimate, and Snake's signature, Shadow Moses Island, was confirmed to return.
It is unclear how many of these characters will be available from the beginning; Nintendo teases that the start plan could be as small as the first Super Smash Bros. for N64 – eight characters – but an exact number has not been confirmed. The company says, however, that the character unlocking conditions have been streamlined this time and new fighters are being distributed frequently, giving players the feeling that they are constantly making progress.
How many levels are there?
Nintendo has not yet released the complete list of stages in Super Smash Bros. Ultimate, but the company says a "massive list" of them will return in the game. Among the many confirmed so far are Spirit Train and Tortimer Island by Super Smash Bros. for 3DS; Princess Peach's Castle and Great Bay of Close Combat; New Pork City and frigate Orpheon of Brawl; and Mario Galaxy of Super Smash Bros. for Wii U. At least two new levels are also being introduced to the game: Big Plateau Tower (based on the legend of Zelda: Touch of the Wild) and Splatons Moray Towers. Each level of the game will also have a Battlefield and Omega shape.
Aside from all the new characters, levels, and items, Nintendo makes a lot of mechanical and balance changes in Super Smash Bros. Ultimate. Game director Masahiro Sakurai says the number of improvements in the game could be in the "tens of thousands", and they range from subtle visual enhancements – such as the refined face of the Wii Fit coach – to reworked movement sets and other dramatic overhauls.
One of the most notable changes is the pace of the game. Combat in Ultimate feels faster than in Super Smash Bros. for Wii U, resulting in faster and more intense matches. In addition, Nintendo has introduced some new techniques, such as directional aerial throws and simplified others, such as short-hop attacks, which improve the accessibility of the game and at the same time enable a more skillful game. In line with this emphasis on faster matches, players in single combat will deal more damage, while those who dodge excessively will now be penalized with slowed evasive action and a smaller window of invulnerability.