One year ago, we highlighted the NPD's data that worries about the impending death of the console gaming industry were much exaggerated. A year later, NPD's annual revenue estimates for 201
NPD reports that the Switch 2018 was the top-selling system in the US for both sales and overall hardware sales. However, the system did not quite rise to the PS4 sales level in 2015, the extremely strong second full year in store shelves.
December in particular for Nintendo's portable / TV hybrid was December. You need to take the height of Nintendo Wii mania to find a month in which a console has generated more hardware revenue (December 2009) or sold more units (December 2010) in the US.
The December sales success for the Switch seems to be largely controlled by a particular software: Super Smash Bros. Ultimate . The best-selling game of the month of December in the US, SSBU according to the NPD, the fifth best-selling game of the year, ousting the PS4-exclusive Spider-Man ]. This is despite the fact that SSBU has been on shelves for less than a month and NPD has not recorded any digital sales for games released by Nintendo.
Other recently exclusive switches such as Pokemon: Let's Go and Super Mario Party were also featured in NPD's bestseller lists for December and all year. But the better sign for Nintendo could be the continued sales success for older switch titles like Mario Kart 8 (# 12 for 2018), Super Mario Odyssey (# 15) and his The Legend of Zelda: Breath of the Wild (# 18).
After all hints, new switch owners are playing with these exclusive system vendors who are coming into Nintendo's hardware orbit. This probably explains why Nintendo was the best selling US-based game publisher in 2018. For the first time since 2009.
More than just the Switch
The annual sales of NPD was not only good news for Nintendo. The PS4 and Xbox One also saw year-over-year sales growth as well as "Plug and Play" (including the recently launched PlayStation Classic). In total, spending on gaming hardware in the US increased 8 percent in 2018 compared to an increase of 27 percent in the prior year and reached its highest unit and revenue figures since 2009.
Console software and hardware expenditures, as well as PC, mobile, DLC and subscription gaming expenses, and the US gaming industry as a whole grew 18 percent to over $ 43 billion in 2018 (according to data) the ESA) of NPD and Sensor Tower. "Console, PC and mobile platforms saw significant growth, and by developing market parts such as subscription and streaming services, we were able to glimpse a future of opportunity for industry and gamers," said the NPD analyst, Mat Piscatella.